Essentials
Abilities
- Intimidate
Lowers opponents' Attack one stage upon entering battle.
- Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Hidden Ability
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 58
- Kanto
- 58
- Original Johto
- 127
- Updated Johto
- 129
- Updated Unova
- 51
- Original Alola
- 52
- Original Melemele
- 52
- Updated Alola
- 64
- Updated Melemele
- 64
Names
- Japanese
- ガーディ (gaadi)
- ガーディ
- Official roomaji
- Gardie
- Korean
- 가디
- Chinese
- 卡蒂狗
- 卡蒂狗
- French
- Caninos
- German
- Fukano
- Spanish
- Growlithe
- Italian
- Growlithe
Breeding
Compatibility
Training
Wild held items
100% | Rawst Berry | |
50% | Rawst Berry | |
nothing | ||
100% | Rawst Berry | |
100% | Rawst Berry | |
50% | Rawst Berry | |
nothing | ||
nothing |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Growlithe | Arcanine Use a Fire Stone |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 29.8 | 283 | 314 | |
Attack | 42.7 | 208 | 239 | |
Defense | 16.8 | 158 | 189 | |
Special Attack | 54.3 | 208 | 239 | |
Special Defense | 22.7 | 168 | 199 | |
Speed | 41.3 | 188 | 219 | |
Total | 29.7 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/13/19
Flavor
Flavor Text
-
A Pokémon with a loyal nature. It will remain motionless until it is given an order by its Trainer.
Extremely loyal to its Trainer, it will bark at those who approach the Trainer unexpectedly and run them out of town.
-
Very friendly and faithful to people. It will try to repel enemies by barking and biting.
It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.
Growlithe has a superb sense of smell. Once it smells anything, this Pokémon won’t forget the scent, no matter what. It uses its advanced olfactory sense to determine the emotions of other living things.
-
It’s both clever and loyal, but if a stranger tries to invade its territory, it barks threateningly.
It looks cute, but when you approach another Trainer’s Growlithe, it will bark at you and bite.
While it’s quite friendly toward humans once it’s grown used to them, in the wild it must be quite fierce to defend its territory from Rockruff.
It has lived alongside humans since ages ago. Its bones have been found in excavations of ruins from the Stone Age.
Sprites
Height
2'3.6"
0.7 m
Weight
41.9 lb
19.0 kg
Locations
- Red
- Yellow
- Gold
- Crystal
- FireRed
- Diamond
- Pearl
- Platinum
- HeartGold
- Black 2
- White 2
Pal Park
- Area
- Field
- Score
- 70
- Rate
- 20
Moves
Fire moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||
— | — | — | — | — | — | — | — | — | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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— | — | — | — | — | — | — | — | — | — | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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18 | 9 | 7 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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23 | 18 | 13 | 9 | 9 | 9 | 8 | 8 | 8 | 8 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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19 | 14 | 14 | 14 | 10 | 10 | 10 | 10 | Odor Sleuth | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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17 | 17 | 17 | 12 | 12 | 12 | 12 | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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20 | 20 | 20 | 17 | 17 | 17 | 17 | Flame Wheel | 25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
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25 | 25 | 25 | 19 | 19 | 19 | 19 | Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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28 | 28 | 28 | 21 | 21 | 21 | 21 | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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30 | 26 | 25 | 31 | 31 | 23 | 23 | 23 | 23 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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34 | 31 | Flame Wheel | 25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
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37 | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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31 | 28 | 28 | 28 | 28 | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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34 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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39 | 42 | 43 | 30 | 30 | 30 | 30 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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32 | 32 | 32 | 32 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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50 | 50 | 49 | 34 | 34 | 39 | 34 | 34 | 34 | 34 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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39 | 39 | 42 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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42 | 42 | 45 | 39 | 39 | 39 | 39 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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48 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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45 | 45 | 51 | 41 | 41 | 41 | 41 | Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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43 | 43 | 43 | 43 | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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48 | 48 | 56 | 45 | 45 | 45 | 45 | Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Burn Up | 5 | 130 | 100% | Removes the user's Fire type after inflicting damage. |
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Close Combat | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Howl | 40 | — | — | Raises the user's Attack by one stage. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Morning Sun | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||
02 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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08 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | 23 | 23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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24 | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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08 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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23 | Dragon Rage | 10 | * | 100% | Inflicts 40 points of damage. |
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28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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39 | 39 | Swift | 20 | 60 | — | Never misses. |
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40 | Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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59 | 59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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61 | 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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67 | 67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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93 | 93 | 93 | 93 | 93 | Wild Charge | 15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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95 | 95 | 95 | 95 | 95 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |