Essentials

Stufful

Flailing Pokémon

Stufful

Normal Fighting

Abilities

Fluffy

Damage from contact moves is halved. Damage from Fire moves is doubled.

Klutz

Prevents the Pokémon from using its held item in battle.

Hidden Ability

Cute Charm

Has a 30% chance of infatuating attacking Pokémon on contact.

Damage Taken

  • Bug ½
  • Dark ½
  • Dragon 1
  • Electric 1
  • Fairy 2
  • Fighting 2
  • Fire 1
  • Flying 2
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 2
  • Rock ½
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 7

Names

Japanese
ヌイコグマ (nuikoguma)
ヌイコグマ
Korean
포곰곰
Chinese
童偶熊
童偶熊
French
Nounourson
German
Velursi
Spanish
Stufful
Italian
Stufful

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
68 Search:
Effort points
  • 1 Attack
Capture rate
140 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Stufful Bewear Level up, starting at level 27

Stats

Pctile Min IVs Max IVs
HP
70
56.5 313 344
Attack
75
49.1 218 249
Defense
50
23.2 168 199
Special Attack
45
21.1 158 189
Special Defense
50
22.9 168 199
Speed
50
29.9 168 199
Total
340
28.2

Flavor

Flavor Text

Generation 7
Moon

A touch from anyone except a known friend sends it into a surging frenzy. It’s an incredibly dangerous Pokémon.

Sprites

Stufful Stufful

Miscellany

Species
Flailing Pokémon Search:
Color
Pink Search:
Cry
Shape
Mensal Search:

Height

Trainer dude

Stufful
5

1'7.7"
0.5 m

Weight

Trainer dudette

Stufful
68

15.0 lb
6.8 kg

Locations

Moves

Normal and Fighting moves get STAB, and have their type highlighted in green.

Physical moves better suit Stufful's higher Attack, and have their class highlighted in green.

Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

5 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

10 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

14 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

19 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

23 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

28 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

32 Hammer Arm Fighting physical 10 100 90%

Lowers user's Speed by one stage.

37 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

41 Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

46 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

50 Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• Force Palm Fighting physical 10 60 100%

Has a 30% chance to paralyze the target.

• Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

• Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

• Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

• Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

• Wide Guard Rock status 10 3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

08 Bulk Up Fighting status 20

Raises the user's Attack and Defense by one stage.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 Aerial Ace Flying physical 20 60

Never misses.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links