Essentials
Abilities
- Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Hidden Ability
- Sand Rush
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 27
- Kanto
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27




- Original Johto
-
48


- Original Hoenn
-
112


- Updated Johto
-
48

- Updated Unova
-
113

- Mountain Kalos
-
97

- New Hoenn
-
117

- Original Alola
-
251

- Original Ula'ula
-
123

- Updated Alola
-
328

- Updated Ula'ula
-
149

Names
- Japanese

- サンド (sando)
-

- サンド
- Official roomaji

- Sand
- Korean

- 모래두지
- Chinese

- 穿山鼠
-

- 穿山鼠
- French

- Sabelette
- German

- Sandan
- Spanish

- Sandshrew
- Italian

- Sandshrew
Breeding
Compatibility
Training
Wild held items
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5% | Quick Claw |
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nothing | |
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5% | Quick Claw |
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5% | Quick Claw |
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5% | Quick Claw |
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nothing | |
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5% | Grip Claw |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Sandshrew | Sandslash Level up, starting at level 22 |
Sandshrew Forms
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 22.7 | 273 | 304 | |
| Attack | 48.9 | 218 | 249 | |
| Defense | 68.5 | 238 | 269 | |
| Special Attack | 1.3 | 108 | 139 | |
| Special Defense | 3.2 | 128 | 159 | |
| Speed | 17.2 | 148 | 179 | |
| Total | 13.4 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed




- Power



- Skill





- Stamina



- Jump



- Total
- 7/13/18
Flavor
Flavor Text

-


To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.


It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.

-

It burrows and lives underground. If threatened, it curls itself up into a ball for protection.

Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.

Sandshrew’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.

Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.

-

It can roll its body into a ball. It moves through the desert by rolling at high speeds.

It usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.

It lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.

When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.
Sprites
Height
1'11.6"
0.6 m
Weight
26.5 lb
12.0 kg
Locations
- Blue

- Yellow

- Gold

- Crystal

- Ruby

- Sapphire

- Emerald

- LeafGreen

- Diamond

- Pearl

- Platinum

- HeartGold

- Black 2

- White 2

Pal Park
- Area
- Mountain
- Score
- 50
- Rate
- 30
Moves
Ground moves get STAB, and have their type highlighted in green.
Physical moves better suit Sandshrew's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||||
| — | — | — | — | — | — | — | — | — | — | — | — | Scratch | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 6 | 6 | 6 | 3 | 3 | 3 | — | — | — | — | — | Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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| 10 | 11 | 11 | 11 | 7 | 7 | 7 | 3 | 3 | 3 | 3 | 3 | Sand Attack | ![]() |
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15 | — | 100% | Lowers the target's accuracy by one stage. |
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| 17 | 17 | 17 | 9 | 9 | 9 | 5 | 5 | 5 | 5 | 5 | Poison Sting | ![]() |
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35 | 15 | 100% | Has a 30% chance to poison the target. |
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| 7 | 7 | 7 | 7 | 7 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 17 | 23 | 23 | 23 | Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| 24 | Poison Sting | ![]() |
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35 | 15 | 100% | Has a 30% chance to poison the target. |
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| 13 | 13 | 13 | 9 | 9 | 9 | 9 | 9 | Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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| 31 | 30 | 30 | 30 | 15 | 15 | 15 | 11 | 11 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 14 | 14 | 11 | 11 | 11 | Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| 17 | 17 | 14 | 14 | 14 | Magnitude | ![]() |
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30 | * | 100% | Power varies randomly from 10 to 150. |
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| 17 | 17 | 17 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 38 | 37 | 37 | 37 | 19 | 19 | 19 | 20 | 20 | 20 | 20 | 20 | Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. |
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| 45 | 23 | 23 | 23 | 23 | 23 | Sand Tomb | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 26 | 26 | 26 | 26 | 26 | Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| 30 | 30 | 30 | 30 | 30 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 21 | 21 | 21 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 25 | 25 | 25 | Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| 27 | 27 | 27 | Sand Tomb | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 31 | 31 | 31 | Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| 33 | 33 | 33 | 34 | 34 | 34 | 34 | 34 | Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 38 | 38 | 38 | 38 | 38 | Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| 45 | 45 | 53 | 37 | 37 | 37 | 42 | 42 | 42 | 42 | 42 | Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
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| 46 | 46 | 46 | 46 | 46 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||||||
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Chip Away | ![]() |
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20 | 70 | 100% | Ignores the target's stat modifiers. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Crush Claw | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Hone Claws | ![]() |
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15 | — | — | Raises the user's Attack and accuracy by one stage. |
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Metal Claw | ![]() |
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35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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Mud Shot | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Night Slash | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rototiller | ![]() |
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10 | — | — | Raises the Attack and Special Attack of all Grass Pokémon in battle. |
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Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Covet | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Knock Off | ![]() |
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20 | 65 | 100% | Target drops its held item. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Super Fang | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
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Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||||
| 03 | Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| 01 | 01 | 01 | 01 | Hone Claws | ![]() |
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15 | — | — | Raises the user's Attack and accuracy by one stage. |
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| 01 | 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 01 | 01 | Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| 02 | 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | 04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 13 | 13 | Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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| 20 | 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | 23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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| 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 17 | Submission | ![]() |
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20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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| 19 | Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 27 | Fissure | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 31 | 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| 31 | Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 34 | 34 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
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| 39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | ![]() |
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15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | ![]() |
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20 | 60 | — | Never misses. |
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| 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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| 39 | 39 | 39 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 40 | 40 | Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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| 43 | 43 | Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 40 | Skull Bash | ![]() |
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10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 48 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| 49 | 49 | Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| 48 | 48 | 48 | 48 | 48 | 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 56 | 56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 65 | 65 | 65 | 65 | 65 | 65 | 65 | 65 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 74 | 74 | 74 | 74 | 74 | 74 | 74 | 74 | Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 75 | 75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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| 78 | 78 | 78 | 78 | 78 | 78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 76 | 76 | Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 81 | 81 | 81 | 81 | 81 | 81 | 81 | 81 | X-Scissor | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 84 | 84 | 84 | 84 | 84 | 84 | 84 | 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 87 | 87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| 88 | 88 | 88 | 88 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 94 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 94 | 94 | 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 100 | 100 | 100 | 100 | Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H8 | H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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½ male, ½ female
Quick Claw
Grip Claw
rough terrain

Sciurine



