Essentials
Abilities
- Oblivious
Prevents infatuation and protects against Captivate.
- Simple
Doubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
Hidden Ability
- Own Tempo
Prevents confusion.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 322
- Original Hoenn
- 101
- Updated Unova
- 204
- New Hoenn
- 106
Names
- Japanese
- ドンメル (donmeru)
- ドンメル
- Official roomaji
- Donmel
- Korean
- 둔타
- Chinese
- 呆火駝
- 呆火驼
- French
- Chamallot
- German
- Camaub
- Spanish
- Numel
- Italian
- Numel
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Numel | Camerupt Level up, starting at level 33 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 38.5 | 293 | 324 | |
Attack | 29.8 | 188 | 219 | |
Defense | 10.6 | 148 | 179 | |
Special Attack | 49.0 | 198 | 229 | |
Special Defense | 15.6 | 158 | 189 | |
Speed | 12.4 | 138 | 169 | |
Total | 16.0 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 7/14/16
Flavor
Flavor Text
-
Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.
The magma in its body reaches 2,200 degrees F. Its hump gets smaller when it uses Fire-type moves.
-
Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.
The magma in its body reaches 2,200 degrees Fahrenheit. Its hump gets smaller when it uses Fire-type moves.
Numel is extremely dull witted—it doesn’t notice being hit. However, it can’t stand hunger for even a second. This Pokémon’s body is a seething cauldron of boiling magma.
Numel stores magma of almost 2,200 degrees Fahrenheit within its body. If it gets wet, the magma cools and hardens. In that event, the Pokémon’s body grows heavy and its movements become sluggish.
Sprites
Height
2'3.6"
0.7 m
Weight
52.9 lb
24.0 kg
Locations
- Ruby
- Sapphire
- Emerald
- Diamond
- Pearl
- Platinum
- HeartGold
- SoulSilver
- White 2
-
- Reversal Mountain, unknown area 48
- Reversal Mountain, unknown area 49
- Reversal Mountain, unknown area 50
- Reversal Mountain, unknown area 51
- Reversal Mountain, unknown area 52
- Reversal Mountain, unknown area 53
- Reversal Mountain, unknown area 54
- Reversal Mountain, unknown area 55
- Reversal Mountain, unknown area 56
- Reversal Mountain, unknown area 57
- Reversal Mountain, unknown area 58
- Reversal Mountain, unknown area 59
- Reversal Mountain, unknown area 60
Pal Park
- Area
- Mountain
- Score
- 50
- Rate
- 30
Moves
Fire and Ground moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||
— | — | — | — | — | — | — | — | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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— | — | — | — | — | — | — | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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11 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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8 | 8 | 8 | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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19 | 11 | 11 | 11 | 8 | 8 | 12 | 12 | 12 | Magnitude | 30 | * | 100% | Power varies randomly from 10 to 150. |
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25 | 15 | 15 | 15 | 12 | 12 | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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29 | 21 | 21 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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21 | 15 | 15 | 15 | 15 | 15 | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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31 | 25 | 25 | 19 | 19 | 19 | 19 | 19 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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31 | 31 | 22 | 22 | 22 | 22 | 22 | Lava Plume | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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35 | 35 | 26 | 26 | 26 | 26 | 26 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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29 | 29 | 29 | 29 | 29 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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25 | 31 | 31 | 31 | 31 | 31 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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36 | 36 | 36 | 36 | 36 | Yawn | 10 | — | — | Target sleeps at the end of the next turn. |
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31 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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35 | 41 | 41 | 40 | 40 | 40 | 40 | 40 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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41 | 45 | 45 | 43 | 43 | 43 | 43 | 43 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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35 | Lava Plume | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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41 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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45 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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51 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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49 | 51 | 51 | 55 | 47 | 47 | 47 | 47 | 47 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||
Ancient Power | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Heavy Slam | 10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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Howl | 40 | — | — | Raises the user's Attack by one stage. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mud Bomb | 10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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Stomp | 20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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Yawn | 10 | — | — | Target sleeps at the end of the next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||
06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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59 | 59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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61 | 61 | 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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78 | 78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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76 | 76 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |