Essentials

Mudsdale

Draft Horse Pokémon

Mudsdale

Ground

Abilities

Own Tempo

Prevents confusion.

Stamina

Raises this Pokémon's Defense by one stage when it takes damage from a move.

Hidden Ability

Inner Focus

Prevents flinching.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 1
  • Grass 2
  • Ground 1
  • Ice 2
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock ½
  • Steel 1
  • Water 2

Pokédex Numbers

Introduced in
Generation 7

Names

Japanese
バンバドロ (banbadoro)
バンバドロ
Korean
만마드
Chinese
重泥挽馬
重泥挽马
French
Bourrinos
German
Pampross
Spanish
Mudsdale
Italian
Mudsdale

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
175 Search:
Effort points
  • 2 Attack
Capture rate
60 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Sun, Ultra Moon nothing
Moon, Ultra Sun 5% Light Clay Light Clay

Evolution

Baby Basic Stage 1 Stage 2
Mudbray Mudsdale Level up, starting at level 30

Stats

Pctile Min IVs Max IVs
HP
100
90.4 373 404
Attack
125
90.6 318 349
Defense
100
82.1 268 299
Special Attack
55
34.2 178 209
Special Defense
85
69.9 238 269
Speed
35
12.4 138 169
Total
500
70.4

Flavor

Flavor Text

Generation 7
Moon

Its heavy, mud-covered kicks are its best means of attack, and it can reduce large trucks to scrap without breaking a sweat.

Ultra Sun

It remains calm and unmoving no matter the situation. It mixes dirt with the saliva in its mouth to make a special kind of mud.

Sprites

Mudsdale Mudsdale

Miscellany

Species
Draft Horse Pokémon Search:
Color
Brown Search:
Cry
Shape
Mensal Search:

Height

Trainer dude

Mudsdale
25

8'2.4"
2.5 m

Weight

Trainer dudette

Mudsdale
9200

2028.3 lb
920.0 kg

Locations

Moves

Ground moves get STAB, and have their type highlighted in green.

Physical moves better suit Mudsdale's higher Attack, and have their class highlighted in green.

Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Mud Sport Ground status 15

Halves all Electric-type damage.

Rototiller Ground status 10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

3 Mud Sport Ground status 15

Halves all Electric-type damage.

8 Rototiller Ground status 10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

10 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

15 Double Kick Fighting physical 30 30 100%

Hits twice in one turn.

17 Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

22 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

24 High Horsepower Ground physical 10 95 95%

Inflicts regular damage with no additional effect.

29 Iron Defense Steel status 15

Raises the user's Defense by two stages.

34 Heavy Slam Steel physical 10 * 100%

Power is higher when the user weighs more than the target, up to a maximum of 120.

42 Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

47 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

55 Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

60 Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Mudbray but not Mudsdale
• Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• Close Combat Fighting physical 5 120 100%

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

• Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• Magnitude Ground physical 30 * 100%

Power varies randomly from 10 to 150.

• Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links