Essentials
Abilities
- Lightning Rod
 Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
- Motor Drive
 Absorbs Electric moves, raising Speed one stage.
Hidden Ability
- Sap Sipper
 Absorbs Grass moves, raising Attack one stage.
Damage Taken
Pokédex Numbers
- Introduced in
 
- National
 - 523
 - Original Unova
 - 
            29
            

         - Updated Unova
 - 
            148
            

         
Names
- Japanese
        

 - ゼブライカ (zeburaika)
 - 
        

 - ゼブライカ
 - Korean
        

 - 제브라이카
 - Chinese
        

 - 雷電斑馬
 - 
        

 - 雷电斑马
 - French
        

 - Zéblitz
 - German
        

 - Zebritz
 - Spanish
        

 - Zebstrika
 - Italian
        

 - Zebstrika
 
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Blitzle | Zebstrika Level up, starting at level 27 | 
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 65.6 | 323 | 354 | |
| Attack | 75.0 | 268 | 299 | |
| Defense | 40.0 | 194 | 225 | |
| Special Attack | 62.6 | 228 | 259 | |
| Special Defense | 41.1 | 194 | 225 | |
| Speed | 94.3 | 300 | 331 | |
| Total | 68.0 | 
Flavor
Flavor Text

- 
  

They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates.

This ill-tempered Pokémon is dangerous because when it’s angry, it shoots lightning from its mane in all directions.


When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.
 
- 
  

When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.

They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates.

When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.

They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates.
 
Sprites
Height
            
            
                5'3.0" 
                1.6 m
            
Weight
            
            
                175.3 lb 
                79.5 kg
            
Locations
- Black 

 - White 

 - Black 2 

 - White 2 

 
Moves
Electric moves get STAB, and have their type highlighted in green.
Physical moves better suit Zebstrika's higher Attack, and have their class highlighted in green.
     
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Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | — | — | Ion Deluge | ![]()  | 
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25 | — | — | 1 | Changes all Normal moves to Electric moves for the rest of the turn.  | 
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| — | — | — | — | — | Quick Attack | ![]()  | 
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect.  | 
    
| — | — | — | — | — | Tail Whip | ![]()  | 
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30 | — | 100% | Lowers the target's Defense by one stage.  | 
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| — | — | — | — | — | Charge | ![]()  | 
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20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.  | 
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| — | — | — | — | — | Thunder Wave | ![]()  | 
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20 | — | 90% | Paralyzes the target.  | 
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| 4 | 4 | 4 | 4 | 4 | Tail Whip | ![]()  | 
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30 | — | 100% | Lowers the target's Defense by one stage.  | 
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| 8 | 8 | 8 | 8 | 8 | Charge | ![]()  | 
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20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.  | 
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| 11 | 11 | 11 | 11 | 11 | Shock Wave | ![]()  | 
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20 | 60 | — | Never misses.  | 
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| 15 | 15 | 15 | 15 | 15 | Thunder Wave | ![]()  | 
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20 | — | 90% | Paralyzes the target.  | 
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| 18 | 18 | 18 | 18 | 18 | Flame Charge | ![]()  | 
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20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage.  | 
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| 22 | 22 | 22 | 22 | 22 | Pursuit | ![]()  | 
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out.  | 
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| 25 | 25 | 25 | 25 | 25 | Spark | ![]()  | 
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20 | 65 | 100% | Has a 30% chance to paralyze the target.  | 
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| 31 | 31 | 31 | 31 | 31 | Stomp | ![]()  | 
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20 | 65 | 100% | Has a 30% chance to make the target flinch.  | 
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| 36 | 36 | 36 | 36 | 36 | Discharge | ![]()  | 
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15 | 80 | 100% | Has a 30% chance to paralyze the target.  | 
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| 42 | 42 | 42 | 42 | 42 | Agility | ![]()  | 
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30 | — | — | Raises the user's Speed by two stages.  | 
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| 47 | 47 | 47 | 47 | 47 | Wild Charge | ![]()  | 
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15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil.  | 
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| 53 | 53 | 53 | 53 | 53 | Thrash | ![]()  | 
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user.  | 
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| 58 | 58 | 58 | 58 | Ion Deluge | ![]()  | 
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25 | — | — | 1 | Changes all Normal moves to Electric moves for the rest of the turn.  | 
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Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
| Egg, learned by Blitzle but not Zebstrika | ||||||||||||
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Double Kick | ![]()  | 
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30 | 30 | 100% | Hits twice in one turn.  | 
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Double-Edge | ![]()  | 
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil.  | 
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Endure | ![]()  | 
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn.  | 
    
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Feint | ![]()  | 
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10 | 30 | 100% | 2 | Hits through Protect and Detect.  | 
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Me First | ![]()  | 
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20 | — | — | Uses the target's move against it before it attacks, with power increased by half.  | 
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Rage | ![]()  | 
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage.  | 
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Sand Attack | ![]()  | 
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15 | — | 100% | Lowers the target's accuracy by one stage.  | 
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Screech | ![]()  | 
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40 | — | 85% | Lowers the target's Defense by two stages.  | 
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Shock Wave | ![]()  | 
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20 | 60 | — | Never misses.  | 
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Snatch | ![]()  | 
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10 | — | — | 4 | Steals the target's move, if it's self-targeted.  | 
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Take Down | ![]()  | 
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil.  | 
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Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
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    Bounce | ![]()  | 
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn.  | 
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    Magnet Rise | ![]()  | 
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10 | — | — | User is immune to Ground moves and effects for five turns.  | 
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    Shock Wave | ![]()  | 
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20 | 60 | — | Never misses.  | 
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    Signal Beam | ![]()  | 
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15 | 75 | 100% | Has a 10% chance to confuse the target.  | 
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    Sleep Talk | ![]()  | 
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping.  | 
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    Snatch | ![]()  | 
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10 | — | — | 4 | Steals the target's move, if it's self-targeted.  | 
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    Snore | ![]()  | 
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping.  | 
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Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 06 | 06 | 06 | 06 | 06 | Toxic | ![]()  | 
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn.  | 
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| 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]()  | 
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70.  | 
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| 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]()  | 
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5 | 150 | 90% | User foregoes its next turn to recharge.  | 
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| 16 | 16 | 16 | 16 | 16 | Light Screen | ![]()  | 
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30 | — | — | Reduces damage from special attacks by 50% for five turns.  | 
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| 17 | 17 | 17 | 17 | 17 | Protect | ![]()  | 
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10 | — | — | 4 | Prevents any moves from hitting the user this turn.  | 
    
| 18 | 18 | 18 | 18 | 18 | Rain Dance | ![]()  | 
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5 | — | — | Changes the weather to rain for five turns.  | 
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| 21 | 21 | 21 | 21 | 21 | Frustration | ![]()  | 
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102.  | 
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| 24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]()  | 
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15 | 90 | 100% | Has a 10% chance to paralyze the target.  | 
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| 25 | 25 | 25 | 25 | 25 | Thunder | ![]()  | 
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10 | 110 | 70% | Has a 30% chance to paralyze the target.  | 
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| 27 | 27 | 27 | 27 | 27 | Return | ![]()  | 
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20 | * | 100% | Power increases with happiness, up to a maximum of 102.  | 
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| 32 | 32 | 32 | 32 | 32 | Double Team | ![]()  | 
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15 | — | — | Raises the user's evasion by one stage.  | 
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| 42 | 42 | 42 | 42 | 42 | Facade | ![]()  | 
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned.  | 
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| 43 | 43 | 43 | 43 | 43 | Flame Charge | ![]()  | 
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20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage.  | 
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| 44 | 44 | 44 | 44 | 44 | Rest | ![]()  | 
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10 | — | — | User sleeps for two turns, completely healing itself.  | 
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| 45 | 45 | 45 | 45 | 45 | Attract | ![]()  | 
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.  | 
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| 48 | 48 | 48 | 48 | 48 | Round | ![]()  | 
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15 | 60 | 100% | Has double power if it's used more than once per turn.  | 
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| 50 | 50 | 50 | 50 | 50 | Overheat | ![]()  | 
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage.  | 
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| 57 | 57 | 57 | 57 | 57 | Charge Beam | ![]()  | 
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage.  | 
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| 68 | 68 | 68 | 68 | 68 | Giga Impact | ![]()  | 
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5 | 150 | 90% | User foregoes its next turn to recharge.  | 
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| 70 | 70 | 70 | Flash | ![]()  | 
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20 | — | 100% | Lowers the target's accuracy by one stage.  | 
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| 72 | 72 | 72 | 72 | 72 | Volt Switch | ![]()  | 
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20 | 70 | 100% | User must switch out after attacking.  | 
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| 73 | 73 | 73 | 73 | 73 | Thunder Wave | ![]()  | 
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20 | — | 90% | Paralyzes the target.  | 
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| 87 | 87 | 87 | 87 | 87 | Swagger | ![]()  | 
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target.  | 
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| 88 | 88 | 88 | 88 | Sleep Talk | ![]()  | 
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping.  | 
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| 90 | 90 | 90 | 90 | 90 | Substitute | ![]()  | 
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.  | 
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| 93 | 93 | 93 | 93 | 93 | Wild Charge | ![]()  | 
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15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil.  | 
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| 94 | Secret Power | ![]()  | 
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain.  | 
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| 94 | 94 | Rock Smash | ![]()  | 
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage.  | 
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| 100 | 100 | 100 | 100 | Confide | ![]()  | 
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20 | — | — | Lowers the target's Special Attack by one stage.  | 
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| H6 | Rock Smash | ![]()  | 
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage.  | 
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            ½ male, ½ female
            
    
    
 Cheri Berry
        
            Mensal
            
    
    
            
            




