Main Pokédex page | Flavor text and images
General
Abilities
- Chlorophyll
- This Pokémon's Speed doubles during Sunny Day.
- Early Bird
- This Pokémon wakes up from Sleep in half as many turns, including Sleep from Rest.
Dex Numbers
- Generation
RSE
Kanto- 274
Johto- n/a
Hoenn- 23
Sinnoh- n/a
Names
- Japanese
- コノハナ
- Romaji
- Konohana
Flavor
Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
-
5: Ground
7: Plant - Steps to hatch
- 3,840
- Compatible with
- 81 families; 176 total Pokémon
In the Wild
- Base EXP
- 141 or 0x8d
- Capture rate
- 120 or 0x78
- Base happiness
- 70 or 0x46
- Growth rate
- poly
- Effort points
- 2 Attack
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 177 | 344 | 56.2 | |
| Attack | 122 | 239 | 44.4 | |
| Defense | 92 | 179 | 11.2 | |
| Special Attack | 112 | 219 | 39.6 | |
| Special Defense | 92 | 179 | 10.3 | |
| Speed | 112 | 219 | 42.2 | |
| Average | - | - | 32.7 | |
Flavor
All versions' flavor text and sprites
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 210 | Solaceon City side | 20 | 4%
|
| Route 229 | 20 | 8%
|
Move List
Nuzleaf's Attack is higher, so it will inflict more damage with physical (
) moves.
Nuzleaf gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Pound | ![]() |
|
35 | 40 | 100% | Inflicts regular damage. | ||
| -- | Razor Leaf | ![]() |
|
25 | 55 | 95% | Has an increased chance for a critical hit. | |||
| 3 | 3 | Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | ||
| 7 | 7 | Growth | ![]() |
|
40 | -- | 100% | Raises the user's Special Attack. | ||
| 13 | 13 | Nature Power | ![]() |
|
20 | -- | 0% | Uses a move which depends upon the terrain. | ||
| 19 | 19 | Fake Out | ![]() |
|
10 | 40 | 100% | 1 | Goes first. Can only be used as the first move after the user enters battle. Causes the target to Flinch. | |
| 25 | 25 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | ||
| 31 | 31 | Faint Attack | ![]() |
|
20 | 60 | 100% | Never misses. | ||
| 37 | 37 | Razor Wind | ![]() |
|
10 | 80 | 100% | User charges for one turn before attacking. | ||
| 43 | 43 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
| 49 | 49 | Extrasensory | ![]() |
|
30 | 80 | 100% | Has a 10% chance to make the target Flinch. | ||
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![]() | Tutored moves | ||||||||
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Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | |||
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Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | |||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | |||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
|
Fury Cutter | ![]() |
|
20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
|
Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
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![]() | TMs and HMs | ||||||||
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45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |
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09 | 09 | Bullet Seed | ![]() |
|
30 | 10 | 100% | Hits 2-5 times in one turn. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
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H1 | H1 | Cut | ![]() |
|
30 | 50 | 95% | Inflicts regular damage. | |
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79 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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63 | Embargo | ![]() |
|
15 | -- | 100% | Target cannot use held items until it leaves battle. | ||
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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53 | Energy Ball | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | ||
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64 | Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | ||
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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H5 | 70 | Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||
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21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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19 | 19 | Giga Drain | ![]() |
|
10 | 60 | 100% | Heals the user by half the damage the target receives. | |
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86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
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10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||
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17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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77 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||
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44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||
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H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | 30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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22 | 22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
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H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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75 | Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | ||
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46 | 46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
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41 | 41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |
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06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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Habitat




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