Essentials

Minccino

Chinchilla Pokémon

Minccino

Normal

Abilities

Cute Charm

Has a 30% chance of infatuating attacking Pokémon on contact.

Technician

Strengthens moves of 60 base power or less to 1.5× their power.

Hidden Ability

Skill Link

Extends two-to-five-hit moves and Triple Kick to their full length every time.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 5
National
572
Original Unova
78 Black, White
Updated Unova
107 Black 2, White 2
Updated Alola
266 Ultra Sun, Ultra Moon
Updated Ula'ula
87 Ultra Sun, Ultra Moon

Names

Japanese
チラーミィ (chiraamy)
チラーミィ
Korean
치라미
Chinese
泡沫栗鼠
泡沫栗鼠
French
Chinchidou
German
Picochilla
Spanish
Minccino
Italian
Minccino

Breeding

Gender
¼ male, ¾ female Search:
Egg groups
  • Field
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
60 Search:
Effort points
  • 1 Speed
Capture rate
255 Search:
Base happiness
70 Search:
Growth rate
fast Search:

Wild held items

Generation 5 50% Chesto Berry Chesto Berry
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Minccino Cinccino Use a Shiny Stone

Stats

Pctile Min IVs Max IVs
HP
55
29.8 283 314
Attack
50
17.1 168 199
Defense
40
10.6 148 179
Special Attack
40
14.5 148 179
Special Defense
40
10.1 148 179
Speed
75
58.8 218 249
Total
300
13.4

Flavor

Flavor Text

Generation 5
Black

They greet one another by rubbing each other with their tails, which are always kept well groomed and clean.

White

These Pokémon prefer a tidy habitat. They are always sweeping and dusting, using their tails as brooms.

Black 2, White 2

Minccino greet each other by grooming one another thoroughly with their tails.

Generation 6
X

Minccino greet each other by grooming one another thoroughly with their tails.

Y

These Pokémon prefer a tidy habitat. They are always sweeping and dusting, using their tails as brooms.

Omega Ruby

Minccino greet each other by grooming one another thoroughly with their tails.

Alpha Sapphire

These Pokémon prefer a tidy habitat. They are always sweeping and dusting, using their tails as brooms.

Generation 7
Ultra Sun

A clean freak that will not allow even the slightest mess, it uses its tail like a mop to thoroughly clean any and all filth.

Ultra Moon

When its tail has gotten dirty from self-cleaning or from cleaning its nest, Minccino spends a whole day washing its tail in clean spring water.

Sprites

Minccino Minccino

Miscellany

Species
Chinchilla Pokémon Search:
Color
Gray Search:
Cry
Footprint
Minccino
Shape
Mensal Search:

Height

Trainer dude

Minccino
4

1'3.7"
0.4 m

Weight

Trainer dudette

Minccino
58

12.8 lb
5.8 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Normal moves get STAB, and have their type highlighted in green.

Physical moves better suit Minccino's higher Attack, and have their class highlighted in green.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

3 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

3 3 3 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

7 7 7 7 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

9 9 9 9 Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

13 13 13 13 Double Slap Normal physical 10 15 85%

Hits 2-5 times in one turn.

15 15 15 15 Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

19 19 19 19 Swift Normal special 20 60

Never misses.

21 21 21 21 Sing Normal status 15 55%

Puts the target to sleep.

25 25 25 25 Tail Slap Normal physical 10 25 85%

Hits 2-5 times in one turn.

27 27 27 27 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

31 31 31 31 Wake-Up Slap Fighting physical 10 70 100%

If the target is asleep, has double power and wakes it up.

33 33 33 33 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

37 37 37 37 Slam Normal physical 20 80 75%

Inflicts regular damage with no additional effect.

39 39 39 39 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

43 43 43 43 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

45 45 45 45 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

49 49 49 49 After You Normal status 15

Makes the target act next this turn.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

• • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

• • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

• • • • Knock Off Dark physical 20 65 100%

Target drops its held item.

• • • • Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

• • • • Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

• • • • Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Omega Ruby, Alpha Sapphire After You Normal status 15

Makes the target act next this turn.

Black 2, White 2 Omega Ruby, Alpha Sapphire Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

Black 2, White 2 Omega Ruby, Alpha Sapphire Covet Normal physical 25 60 100%

Takes the target's item.

Black 2, White 2 Omega Ruby, Alpha Sapphire Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

Black 2, White 2 Omega Ruby, Alpha Sapphire Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Knock Off Dark physical 20 65 100%

Target drops its held item.

Black 2, White 2 Omega Ruby, Alpha Sapphire Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Black 2, White 2 Omega Ruby, Alpha Sapphire Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Black 2, White 2 Omega Ruby, Alpha Sapphire Shock Wave Electric special 20 60

Never misses.

Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

04 04 04 04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 20 20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

73 73 73 73 Thunder Wave Electric status 20 90%

Paralyzes the target.

83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

99 99 99 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links