Essentials

Cubchoo

Chill Pokémon

Cubchoo

Ice

Abilities

Snow Cloak

Increases evasion to 1.25× during hail. Protects against hail damage.

Slush Rush

During Hail, this Pokémon has double Speed.

Hidden Ability

Rattled

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 2
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 1
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 2
  • Water 1

Pokédex Numbers

Introduced in
Generation 5
National
613
Original Unova
119 Black, White
Updated Unova
195 Black 2, White 2
Mountain Kalos
81 X, Y

Names

Japanese
クマシュン (kumashun)
クマシュン
Korean
코고미
Chinese
噴嚏熊
喷嚏熊
French
Polarhume
German
Petznief
Spanish
Cubchoo
Italian
Cubchoo

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
61 Search:
Effort points
  • 1 Attack
Capture rate
120 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 5 50% Aspear Berry Aspear Berry
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Cubchoo Beartic Level up, starting at level 37

Stats

Pctile Min IVs Max IVs
HP
55
29.8 283 314
Attack
70
42.7 208 239
Defense
40
10.6 148 179
Special Attack
60
41.5 188 219
Special Defense
40
10.1 148 179
Speed
40
17.2 148 179
Total
305
16.0

Flavor

Flavor Text

Generation 5
Black

When it is not feeling well, its mucus gets watery and the power of its Ice-type moves decreases.

White

Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves.

Black 2, White 2

Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases.

Generation 6
X

Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves.

Y

Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases.

Omega Ruby

Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves.

Alpha Sapphire

Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases.

Sprites

Cubchoo Cubchoo

Miscellany

Species
Chill Pokémon Search:
Color
White Search:
Cry
Footprint
Cubchoo
Shape
Sciurine Search:

Height

Trainer dude

Cubchoo
5

1'7.7"
0.5 m

Weight

Trainer dudette

Cubchoo
85

18.7 lb
8.5 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Ice moves get STAB, and have their type highlighted in green.

Physical moves better suit Cubchoo's higher Attack, and have their class highlighted in green.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Growl Normal status 40 100%

Lowers the target's Attack by one stage.

5 5 5 Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

5 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

9 9 9 9 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

13 13 13 13 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

15 15 15 Play Nice Normal status 20

Lowers the target's Attack by one stage.

17 17 17 17 Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

21 21 21 21 Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

25 25 25 25 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

29 29 29 29 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

33 33 33 33 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

36 36 36 36 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

41 41 41 41 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

49 49 49 49 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

53 53 53 53 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

57 57 57 57 Sheer Cold Ice special 5 * 30%

Causes a one-hit KO.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

• • • • Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• • • • Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

• • • • Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

• • • • Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

• • • • Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • • Play Rough Fairy physical 10 90 90%

Has a 10% chance to lower the target's Attack by one stage.

• • • • Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

• • • • Yawn Normal status 10

Target sleeps at the end of the next turn.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Omega Ruby, Alpha Sapphire Covet Normal physical 25 60 100%

Takes the target's item.

Black 2, White 2 Omega Ruby, Alpha Sapphire Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Black 2, White 2 Omega Ruby, Alpha Sapphire Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 14 14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

65 65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

79 79 79 79 Frost Breath Ice special 10 60 90%

Always scores a critical hit.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H3 H3 H3 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

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