Essentials

Beartic

Freezing Pokémon

Beartic

Ice

Abilities

Snow Cloak

Increases evasion to 1.25× during hail. Protects against hail damage.

Slush Rush

During Hail, this Pokémon has double Speed.

Hidden Ability

Swift Swim

Doubles Speed during rain.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 2
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 1
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 2
  • Water 1

Pokédex Numbers

Introduced in
Generation 5
National
614
Original Unova
120 Black, White
Updated Unova
196 Black 2, White 2
Mountain Kalos
82 X, Y

Names

Japanese
ツンベアー (tsunbeaa)
ツンベアー
Korean
툰베어
Chinese
凍原熊
冻原熊
French
Polagriffe
German
Siberio
Spanish
Beartic
Italian
Beartic

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
177 Search:
Effort points
  • 2 Attack
Capture rate
60 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 5 50% Aspear Berry Aspear Berry
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Cubchoo Beartic Level up, starting at level 37

Stats

Pctile Min IVs Max IVs
HP
95
86.4 363 394
Attack
130
92.6 328 359
Defense
80
63.6 228 259
Special Attack
70
54.3 208 239
Special Defense
80
64.0 228 259
Speed
50
29.7 168 199
Total
505
72.7

Flavor

Flavor Text

Generation 5
Black

It can make its breath freeze at will. Very able in the water, it swims around in northern seas and catches prey.

White

It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.

Black 2, White 2

They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.

Generation 6
X

They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.

Y

It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.

Omega Ruby

They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.

Alpha Sapphire

It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.

Sprites

Beartic Beartic

Miscellany

Species
Freezing Pokémon Search:
Color
White Search:
Cry
Footprint
Beartic
Shape
Mensal Search:

Height

Trainer dude

Beartic
26

8'6.4"
2.6 m

Weight

Trainer dudette

Beartic
2600

573.2 lb
260.0 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2
X X
Y Y

Moves

Ice moves get STAB, and have their type highlighted in green.

Physical moves better suit Beartic's higher Attack, and have their class highlighted in green.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Sheer Cold Ice special 5 * 30%

Causes a one-hit KO.

Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Aqua Jet Water physical 20 40 100% 1

Inflicts regular damage with no additional effect.

Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

0 Icicle Crash Ice physical 10 85 90%

Has a 30% chance to make the target flinch.

Icicle Crash Ice physical 10 85 90%

Has a 30% chance to make the target flinch.

Sheer Cold Ice special 5 * 30%

Causes a one-hit KO.

Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Aqua Jet Water physical 20 40 100% 1

Inflicts regular damage with no additional effect.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

9 9 Play Nice Normal status 20

Lowers the target's Attack by one stage.

5 Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

5 5 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

9 9 9 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

13 13 13 13 13 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

15 Play Nice Normal status 20

Lowers the target's Attack by one stage.

17 17 17 17 17 Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

21 21 21 21 21 Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

25 25 25 25 25 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

29 29 29 29 29 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

33 33 33 33 33 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

36 36 36 36 36 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

37 37 37 37 Icicle Crash Ice physical 10 85 90%

Has a 30% chance to make the target flinch.

41 41 41 41 41 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

53 53 53 53 53 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

59 59 59 59 59 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

66 66 66 66 66 Sheer Cold Ice special 5 * 30%

Causes a one-hit KO.

Level up, learned by Cubchoo but not Beartic
29 29 29 29 29 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Cubchoo but not Beartic
• • • • • Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

• • • • • Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• • • • • Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

• • • • • Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

• • • • • Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

• • • • • Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • • Play Rough Fairy physical 10 90 90%

Has a 10% chance to lower the target's Attack by one stage.

• • • • • Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

• • • • • Yawn Normal status 10

Target sleeps at the end of the next turn.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Omega Ruby, Alpha Sapphire Covet Normal physical 25 60 100%

Takes the target's item.

Black 2, White 2 Omega Ruby, Alpha Sapphire Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Black 2, White 2 Omega Ruby, Alpha Sapphire Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

08 08 08 08 08 Bulk Up Fighting status 20

Raises the user's Attack and Defense by one stage.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

12 12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

13 13 13 13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52 52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

65 65 65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

71 71 71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

75 75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

78 78 78 78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

79 79 79 79 79 Frost Breath Ice special 10 60 90%

Always scores a critical hit.

80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

86 86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H3 H3 H3 H3 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H6 H6 H7 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links