Essentials
Abilities
- Sap Sipper
Absorbs Grass moves, raising Attack one stage.
Hidden Ability
- Grass Pelt
Boosts Defense while Grassy Terrain is in effect.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 673
- Central Kalos
- 90
Names
- Japanese
- ゴーゴート (googooto)
- ゴーゴート
- Korean
- 고고트
- Chinese
- 坐騎山羊
- 坐骑山羊
- French
- Chevroum
- German
- Chevrumm
- Spanish
- Gogoat
- Italian
- Gogoat
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Skiddo | Gogoat Level up, starting at level 32 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 97.2 | 419 | 450 | |
Attack | 75.0 | 268 | 299 | |
Defense | 39.1 | 192 | 223 | |
Special Attack | 76.9 | 262 | 293 | |
Special Defense | 67.1 | 230 | 261 | |
Speed | 51.2 | 204 | 235 | |
Total | 81.3 |
Flavor
Flavor Text
-
It can tell how its Trainer is feeling by subtle shifts in the grip on its horns. This empathic sense lets them run as if one being.
They inhabit mountainous regions. The leader of the herd is decided by a battle of clashing horns.
It can tell how its Trainer is feeling by subtle shifts in the grip on its horns. This empathic sense lets them run as if one being.
They inhabit mountainous regions. The leader of the herd is decided by a battle of clashing horns.
Sprites
Height
5'6.9"
1.7 m
Weight
200.6 lb
91.0 kg
Locations
Moves
Grass moves get STAB, and have their type highlighted in green.
Hide others | Hide others | ||||||||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | 0 | 0 | Aerial Ace | 20 | 60 | — | Never misses. |
|||
— | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||||
— | — | Aerial Ace | 20 | 60 | — | Never misses. |
|||||
— | — | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|||||
— | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||||
— | — | — | — | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
|||
7 | 7 | — | — | Vine Whip | 25 | 45 | 100% | Inflicts regular damage with no additional effect. |
|||
9 | 9 | — | — | Tail Whip | 30 | — | 100% | Lowers the target's Defense by one stage. |
|||
7 | 7 | Vine Whip | 25 | 45 | 100% | Inflicts regular damage with no additional effect. |
|||||
9 | 9 | Tail Whip | 30 | — | 100% | Lowers the target's Defense by one stage. |
|||||
12 | 12 | 12 | 12 | Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
|||
13 | 13 | 13 | 13 | Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
|||
16 | 16 | 16 | 16 | Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
|||
20 | 20 | 20 | 20 | Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
|||
22 | 22 | 22 | 22 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|||
26 | 26 | 26 | 26 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
|||
30 | 30 | 30 | 30 | Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||
34 | 34 | 34 | 34 | Bulk Up | 20 | — | — | Raises the user's Attack and Defense by one stage. |
|||
40 | 40 | 40 | 40 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||
47 | 47 | 47 | 47 | Horn Leech | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|||
55 | 55 | 55 | 55 | Leaf Blade | 15 | 90 | 100% | Has an increased chance for a critical hit. |
|||
58 | 58 | 58 | 58 | Milk Drink | 10 | — | — | Heals the user by half its max HP. |
|||
60 | 60 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|||||
65 | 65 | Aerial Ace | 20 | 60 | — | Never misses. |
|||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Egg, learned by Skiddo but not Gogoat | |||||||||||
Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
|||||||
Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
|||||||
Milk Drink | 10 | — | — | Heals the user by half its max HP. |
|||||||
Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|||||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
Bounce | 5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
|||||||
Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
|||||||
Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||
Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
|||||||
Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
|||||||
Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
|||||||
Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|||||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
|||||
05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||
06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
08 | 08 | 08 | 08 | Bulk Up | 20 | — | — | Raises the user's Attack and Defense by one stage. |
|||
10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
|||
26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|||
27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|||||
31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
|||
32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
|||
42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||
53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|||
67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
|||||
68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
|||
80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||
86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||
87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
93 | 93 | 93 | 93 | Wild Charge | 15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
|||
94 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
|||||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||
94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||||
96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
|||
100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
|||
H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
|||||
H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||||
H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |