Essentials
Abilities
- Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
Dream Ability
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 180
- Original Johto
-
54


- Updated Johto
-
54

Names
- French

- Lainergie
- German

- Waaty
- Korean

- 보송송
- Chinese

- 綿綿
- Japanese

- モココ (mokoko)
- Official Roomaji

- Mokoko
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Mareep | Flaaffy Level up, starting at level 15 | Ampharos Level up, starting at level 30 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 58.6 | 313 | 344 | |
| Attack | 26.5 | 178 | 209 | |
| Defense | 32.8 | 178 | 209 | |
| Special Attack | 66.7 | 228 | 259 | |
| Special Defense | 40.8 | 188 | 219 | |
| Speed | 25.1 | 158 | 189 | |
| Total | 35.7 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed



- Power



- Skill



- Stamina




- Jump



- Total
- 7/15/16
Flavor
Flavor Text

-



If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.

As a result of storing too much electricity, it developed patches where even downy wool won’t grow.

Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.

-


If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Sprites
Height
2'7.5"
0.8 m
Weight
29.3 lb
13.3 kg
Locations
- Diamond

- Pearl

- Platinum

- HeartGold

- SoulSilver

Moves
Electric moves get STAB, and have their type highlighted in green.
Special moves better suit Flaaffy's higher Special Attack, and have their class highlighted in green.
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | — | — | — | Tackle | ![]() |
![]() |
35 | 50 | 100% | Inflicts regular damage with no additional effect. |
|
| — | — | — | — | Growl | ![]() |
![]() |
40 | — | 100% | Lowers the target's Attack by one stage. |
|
| — | — | — | — | ThunderShock | ![]() |
![]() |
30 | 40 | 100% | Has a 10% chance to paralyze the target. |
|
| 5 | 5 | Growl | ![]() |
![]() |
40 | — | 100% | Lowers the target's Attack by one stage. |
|||
| 9 | 9 | 10 | 10 | ThunderShock | ![]() |
![]() |
30 | 40 | 100% | Has a 10% chance to paralyze the target. |
|
| 18 | 18 | 14 | 14 | Thunder Wave | ![]() |
![]() |
20 | — | 100% | Paralyzes the target. |
|
| 27 | 27 | 20 | 20 | Cotton Spore | ![]() |
![]() |
40 | — | 100% | Lowers the target's Speed by two stages. |
|
| 25 | 25 | Charge | ![]() |
![]() |
20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
|||
| 31 | Electro Ball | ![]() |
![]() |
10 | * | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
||||
| 36 | Cotton Guard | ![]() |
![]() |
10 | — | — | Raises the user's Defense by three stages. |
||||
| 31 | 42 | Discharge | ![]() |
![]() |
15 | 80 | 100% | Has a 30% chance to paralyze the target. |
|||
| 36 | 47 | Signal Beam | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to confuse the target. |
|||
| 36 | 36 | 42 | 53 | Light Screen | ![]() |
![]() |
30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
|
| 47 | 59 | Power Gem | ![]() |
![]() |
20 | 70 | 100% | Inflicts regular damage with no additional effect. |
|||
| 45 | 45 | 53 | 65 | Thunder | ![]() |
![]() |
10 | 120 | 70% | Has a 30% chance to paralyze the target. |
|
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
| Egg, learned by Mareep but not Flaaffy | |||||||||||
![]() |
After You | ![]() |
![]() |
15 | — | — | Makes the target act next this turn. |
||||
![]() |
Agility | ![]() |
![]() |
30 | — | — | Raises the user's Speed by two stages. |
||||
![]() |
![]() |
![]() |
![]() |
Body Slam | ![]() |
![]() |
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|
![]() |
![]() |
![]() |
Charge | ![]() |
![]() |
20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
||
![]() |
![]() |
Flatter | ![]() |
![]() |
15 | — | 100% | Raises the target's Special Attack by one stage and confuses the target. |
|||
![]() |
Iron Tail | ![]() |
![]() |
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||
![]() |
![]() |
![]() |
Odor Sleuth | ![]() |
![]() |
40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
||
![]() |
![]() |
![]() |
Reflect | ![]() |
![]() |
20 | — | — | Reduces damage from physical attacks by half. |
||
![]() |
![]() |
![]() |
Safeguard | ![]() |
![]() |
25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
||
![]() |
![]() |
Sand-Attack | ![]() |
![]() |
15 | — | 100% | Lowers the target's accuracy by one stage. |
|||
![]() |
![]() |
![]() |
![]() |
Screech | ![]() |
![]() |
40 | — | 85% | Lowers the target's Defense by two stages. |
|
![]() |
![]() |
![]() |
![]() |
Take Down | ![]() |
![]() |
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|
![]() |
Thunderbolt | ![]() |
![]() |
15 | 95 | 100% | Has a 10% chance to paralyze the target. |
||||
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
|
![]()
|
![]()
|
Body Slam | ![]() |
![]() |
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||
|
![]()
|
![]()
|
Counter | ![]() |
![]() |
20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
|
|
![]()
|
![]()
|
Defense Curl | ![]() |
![]() |
40 | — | — | Raises user's Defense by one stage. |
||
|
![]()
|
![]()
|
Double-Edge | ![]() |
![]() |
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||
|
![]()
|
![]()
|
DynamicPunch | ![]() |
![]() |
5 | 100 | 50% | Has a 100% chance to confuse the target. |
||
|
![]()
|
![]()
|
Endure | ![]() |
![]() |
10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|
|
![]()
|
![]()
|
Fire Punch | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to burn the target. |
||
|
![]()
|
![]()
|
Headbutt | ![]() |
![]() |
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||
|
![]()
|
![]()
|
Heal Bell | ![]() |
![]() |
5 | — | — | Cures the entire party of major status effects. |
||
|
![]()
|
![]()
|
Magnet Rise | ![]() |
![]() |
10 | — | — | User is immune to Ground moves and effects for five turns. |
||
|
![]()
|
![]()
|
Mega Kick | ![]() |
![]() |
5 | 120 | 75% | Inflicts regular damage with no additional effect. |
||
|
![]()
|
![]()
|
Mega Punch | ![]() |
![]() |
20 | 80 | 85% | Inflicts regular damage with no additional effect. |
||
|
![]()
|
![]()
|
Mimic | ![]() |
![]() |
10 | — | — | Copies the target's last used move. |
||
|
![]()
|
![]()
|
Seismic Toss | ![]() |
![]() |
20 | * | 100% | Inflicts damage equal to the user's level. |
||
|
![]()
|
![]()
|
Signal Beam | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to confuse the target. |
||
|
![]()
|
![]()
|
Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
|
![]()
|
![]()
|
Snore | ![]() |
![]() |
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||
|
![]()
|
![]()
|
Substitute | ![]() |
![]() |
10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||
|
![]()
|
![]()
|
Swagger | ![]() |
![]() |
15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
||
|
![]()
|
![]()
|
Swift | ![]() |
![]() |
20 | 60 | — | Never misses. |
||
|
![]()
|
![]()
|
Thunder Wave | ![]() |
![]() |
20 | — | 100% | Paralyzes the target. |
||
|
![]()
|
![]()
|
ThunderPunch | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
||
|
![]()
|
![]()
|
Thunderbolt | ![]() |
![]() |
15 | 95 | 100% | Has a 10% chance to paralyze the target. |
||
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 01 | 01 | Focus Punch | ![]() |
![]() |
20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
||
| 01 | DynamicPunch | ![]() |
![]() |
5 | 100 | 50% | Has a 100% chance to confuse the target. |
||||
| 02 | Headbutt | ![]() |
![]() |
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||
| 03 | Curse | ![]() |
![]() |
10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
||||
| 06 | 06 | 06 | 06 | Toxic | ![]() |
![]() |
10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|
| 07 | Zap Cannon | ![]() |
![]() |
5 | 120 | 50% | Has a 100% chance to paralyze the target. |
||||
| 08 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||
| 10 | 10 | 10 | 10 | Hidden Power | ![]() |
![]() |
15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 16 | 16 | 16 | Light Screen | ![]() |
![]() |
30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
||
| 13 | Snore | ![]() |
![]() |
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||
| 17 | 17 | 17 | 17 | Protect | ![]() |
![]() |
10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | 18 | Rain Dance | ![]() |
![]() |
5 | — | — | Changes the weather to rain for five turns. |
|
| 20 | Safeguard | ![]() |
![]() |
25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
||||
| 20 | Endure | ![]() |
![]() |
10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 21 | 21 | 21 | 21 | Frustration | ![]() |
![]() |
20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 23 | 23 | 23 | Iron Tail | ![]() |
![]() |
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||
| 24 | 24 | 24 | Thunderbolt | ![]() |
![]() |
15 | 95 | 100% | Has a 10% chance to paralyze the target. |
||
| 25 | 25 | 25 | 25 | Thunder | ![]() |
![]() |
10 | 120 | 70% | Has a 30% chance to paralyze the target. |
|
| 27 | 27 | 27 | 27 | Return | ![]() |
![]() |
20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 31 | 31 | 31 | Brick Break | ![]() |
![]() |
15 | 75 | 100% | Destroys Reflect and Light Screen. |
||
| 32 | 32 | 32 | 32 | Double Team | ![]() |
![]() |
15 | — | — | Raises the user's evasion by one stage. |
|
| 34 | 34 | Shock Wave | ![]() |
![]() |
20 | 60 | — | Never misses. |
|||
| 42 | 42 | 42 | Facade | ![]() |
![]() |
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
||
| 43 | 43 | Secret Power | ![]() |
![]() |
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||
| 34 | Swagger | ![]() |
![]() |
15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
||||
| 35 | Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 39 | Swift | ![]() |
![]() |
20 | 60 | — | Never misses. |
||||
| 40 | Defense Curl | ![]() |
![]() |
40 | — | — | Raises user's Defense by one stage. |
||||
| 41 | ThunderPunch | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
||||
| 44 | 44 | 44 | 44 | Rest | ![]() |
![]() |
10 | — | — | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | 45 | 45 | Attract | ![]() |
![]() |
15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 48 | Round | ![]() |
![]() |
15 | 60 | 100% | Has double power if it's used more than once per turn. |
||||
| 49 | Echoed Voice | ![]() |
![]() |
15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
||||
| 48 | Fire Punch | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to burn the target. |
||||
| 56 | 56 | Fling | ![]() |
![]() |
10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
| 57 | 57 | Charge Beam | ![]() |
![]() |
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
|||
| 58 | Endure | ![]() |
![]() |
10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 70 | 70 | Flash | ![]() |
![]() |
20 | — | 100% | Lowers the target's accuracy by one stage. |
|||
| 72 | Volt Switch | ![]() |
![]() |
20 | 70 | 100% | User must switch out after attacking. |
||||
| 73 | 73 | Thunder Wave | ![]() |
![]() |
20 | — | 100% | Paralyzes the target. |
|||
| 78 | Captivate | ![]() |
![]() |
20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
||||
| 82 | Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 83 | Natural Gift | ![]() |
![]() |
15 | * | 100% | Power and type depend on the held berry. |
||||
| 87 | 87 | Swagger | ![]() |
![]() |
15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
|||
| 90 | 90 | Substitute | ![]() |
![]() |
10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
| 93 | Wild Charge | ![]() |
![]() |
15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
||||
| 94 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||
| H4 | H4 | H4 | H4 | Strength | ![]() |
![]() |
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| H5 | H5 | Flash | ![]() |
![]() |
20 | — | 100% | Lowers the target's accuracy by one stage. |
|||
| H6 | H6 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||


















½ male, ½ female


grassland

Sciurine



