Essentials
Abilities
- Run Away
- This Pokemon can always run from wild battles.
- Pickup
- After battle, this Pokemon will sometimes be holding an item if it was not already.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 417
- Sinnoh

- 55
Names
- Japanese

- パチリス (pachirisu)
- Official Roomaji

- Pachirisu
- Korean

- 파치리스
- Chinese

- 帕奇利茲
- French

- Pachirisu
- German

- Pachirisu
Training
- Base EXP
-
120
1714 EXP at level - Effort points
-
- 1 Speed
- Capture rate
- 200
- Base happiness
- 100
- Growth rate
- medium
- Wild held items
-

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 41.8 | 293 | 324 | ||
| Attack | 16.1 | 158 | 189 | ||
| Defense | 55.7 | 208 | 239 | ||
| Special Attack | 23.9 | 158 | 189 | ||
| Special Defense | 79.0 | 248 | 279 | ||
| Speed | 84.7 | 258 | 289 | ||
| Total | 43.8 | ||||
Flavor
Flavor Text

- It makes fur balls that crackle with static electricity. It stores them with berries in tree holes.

- It makes electricity with pouches in its cheeks and shoots charges from its tail. It lives atop trees.

- A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.

- It’s one of the kinds of Pokémon with electric cheek pouches. It shoots charges from its tail.

- It’s one of the kinds of Pokémon with electric cheek pouches. It shoots charges from its tail.
Sprites
Miscellany
- Species
- EleSquirrel
- Color
- white
- Cry
- download mp3
- Pawprint

- Shape
-
Mensal
Height
1'3.7"
0.4 m
Weight
8.6 lb
3.9 kg
Locations
- Diamond

- Pearl

- Platinum

Moves
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Growl |
|
|
40 | 0 | 100% | Lowers the target's Attack by one level. |
|
| — | Bide |
|
|
10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
| 5 | Quick Attack |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 9 | Charm |
|
|
20 | 0 | 100% | Lowers the target's Attack by two levels. |
|
| 13 | Spark |
|
|
20 | 65 | 100% | Has a 30% chance to paralyze the target. |
|
| 17 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 21 | Swift |
|
|
20 | 60 | 100% | Never misses. |
|
| 25 | Sweet Kiss |
|
|
10 | 0 | 75% | Confuses the target. |
|
| 29 | Discharge |
|
|
15 | 80 | 100% | Has a 30% chance to paralyze the target. |
|
| 33 | Super Fang |
|
|
10 | 1 | 90% | Inflicts damage equal to half the target's HP. |
|
| 37 | Last Resort |
|
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
| Bite |
|
|
25 | 60 | 100% | Has a 30% chance to make the target flinch. |
||
| Covet |
|
|
40 | 40 | 100% | Takes the target's item. |
||
| Defense Curl |
|
|
40 | 0 | 100% | Raises user's Defense by one level. |
||
| Fake Tears |
|
|
20 | 0 | 100% | Lowers the target's Special Defense by two levels. |
||
| Flail |
|
|
15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
||
| Flatter |
|
|
15 | 0 | 100% | Raises the target's Special Attack by two levels and confuses the target. |
||
| Rollout |
|
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||
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|
Gunk Shot |
|
|
5 | 120 | 70% | Has a 30% chance to poison the target. |
|
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|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|
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|
Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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|
Last Resort |
|
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|
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|
Magnet Rise |
|
|
10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
|
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|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|
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|
Rollout |
|
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|
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|
Seed Bomb |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
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|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
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|
Super Fang |
|
|
10 | 1 | 90% | Inflicts damage equal to half the target's HP. |
|
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|
Swift |
|
|
20 | 60 | 100% | Never misses. |
|
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|
ThunderPunch |
|
|
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|
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|
Uproar |
|
|
10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 16 | Light Screen |
|
|
30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
|
| 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|
| 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 23 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|
| 24 | Thunderbolt |
|
|
15 | 95 | 100% | Has a 10% chance to paralyze the target. |
|
| 25 | Thunder |
|
|
10 | 120 | 70% | Has a 30% chance to paralyze the target. |
|
| 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 28 | Dig |
|
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|
| 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 34 | Shock Wave |
|
|
20 | 60 | 100% | Never misses. |
|
| 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 56 | Fling |
|
|
10 | 1 | 100% | Throws held item at the target; power depends on the item. |
|
| 57 | Charge Beam |
|
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
|
| 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 70 | Flash |
|
|
20 | 0 | 100% | Lowers the target's Accuracy by one level. |
|
| 73 | Thunder Wave |
|
|
20 | 0 | 100% | Paralyzes the target. |
|
| 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
|
| 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
| 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
|
| 86 | Grass Knot |
|
|
20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
| 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|
| 89 | U-Turn |
|
|
20 | 70 | 100% | User must switch out after attacking. |
|
| 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
| H1 | Cut |
|
|
30 | 50 | 95% | Inflicts regular damage with no additional effect. |
|



















½ male, ½ female