Essentials

Meowth

Alola Form

Alolan Meowth

Dark

Abilities

Pickup

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Technician

Strengthens moves of 60 base power or less to 1.5× their power.

Hidden Ability

Rattled

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Damage Taken

  • Bug 2
  • Dark ½
  • Dragon 1
  • Electric 1
  • Fairy 2
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost ½
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 0
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
52
Kanto
52 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
136 Gold, Silver, Crystal
Updated Johto
138 HeartGold, SoulSilver
Original Alola
45 Sun, Moon
Original Melemele
45 Sun, Moon
Original Ula'ula
23 Sun, Moon
Updated Alola
52 Ultra Sun, Ultra Moon
Updated Melemele
52 Ultra Sun, Ultra Moon
Updated Ula'ula
23 Ultra Sun, Ultra Moon

Names

Japanese
ニャース (nyaasu)
ニャース
Official roomaji
Nyarth
Korean
나옹
Chinese
喵喵
喵喵
French
Miaouss
German
Mauzi
Spanish
Meowth
Italian
Meowth

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
58 Search:
Effort points
  • 1 Speed
Capture rate
255 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 5% Quick Claw Quick Claw

Evolution

Baby Basic Stage 1 Stage 2
Meowth Persian Level up, starting at level 28

Meowth Forms

  • Meowth
  • Alolan Meowth

Stats

Pctile Min IVs Max IVs
HP
40
9.5 253 284
Attack
35
6.1 138 169
Defense
35
5.4 138 169
Special Attack
50
27.2 168 199
Special Defense
40
10.1 148 179
Speed
90
73.2 248 279
Total
290
10.5

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.

Generation 6
X

It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.

Y

Adores round objects. It wanders the streets on a nightly basis to look for dropped loose change.

Omega Ruby, Alpha Sapphire

Meowth withdraws its sharp claws into its paws to slinkily sneak about without making any incriminating footsteps. For some reason, this Pokémon loves shiny coins that glitter with light.

Generation 7
Sun

It lies around all day, becoming active near dusk. At night, it wanders the city in search of loose change.

Moon

It loves shiny things. It often fights with Murkrow over prey they’re both trying to catch.

Ultra Sun

When visiting a junkyard, you may catch sight of it having an intense fight with Murkrow over shiny objects.

Ultra Moon

It loves coins, so if you give it one, you can make friends with Meowth easily. But it’s fickle, so you can’t count on that friendship lasting.

Sprites

Alolan Meowth Alolan Meowth

Miscellany

Species
Scratch Cat Pokémon Search:
Color
Yellow Search:
Cry
Habitat FireRed, LeafGreen
urban Search:
Footprint
Meowth
Shape
Mensal Search:

Height

Trainer dude

Alolan Meowth
4

1'3.7"
0.4 m

Weight

Trainer dudette

Alolan Meowth
42

9.3 lb
4.2 kg

Locations

Pal Park

Area
Field
Score
50
Rate
30

Moves

Dark moves get STAB, and have their type highlighted in green.

Special moves better suit Meowth's higher Special Attack, and have their class highlighted in green.

Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

6 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

9 Fake Out Normal physical 10 40 100% 3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

14 Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

17 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

22 Feint Attack Dark physical 20 60

Never misses.

25 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

30 Pay Day Normal physical 20 40 100%

Scatters money on the ground worth five times the user's level.

33 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

38 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

41 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

46 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

49 Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

50 Feint Normal physical 10 30 100% 2

Hits through Protect and Detect.

55 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

40 Aerial Ace Flying physical 20 60

Never misses.

41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 Thief Dark physical 25 60 100%

Takes the target's item.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

60 Quash Dark status 15 100%

Makes the target act last this turn.

63 Embargo Dark status 15 100%

Target cannot use held items.

65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links