Essentials

Camerupt

Eruption Pokémon

Camerupt

Fire Ground

Abilities

Magma Armor

Prevents freezing.

Solid Rock

Decreases damage taken from super-effective moves by 1/4.

Hidden Ability

Anger Point

Raises Attack to the maximum of six stages upon receiving a critical hit.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fairy ½
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water 4

Pokédex Numbers

Introduced in
Generation 3
National
323
Original Hoenn
102 Ruby, Sapphire, Emerald
Updated Unova
205 Black 2, White 2
New Hoenn
107 Omega Ruby, Alpha Sapphire

Names

Japanese
バクーダ (bakuuda)
バクーダ
Official roomaji
Bakuuda
Korean
폭타
Chinese
噴火駝
喷火驼
French
Camérupt
German
Camerupt
Spanish
Camerupt
Italian
Camerupt

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
161 Search:
Effort points
  • 1 Attack
  • 1 Special Attack
Capture rate
150 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Ruby, Sapphire, Emerald, FireRed, LeafGreen 100% Rawst Berry Rawst Berry
Colosseum, XD nothing
Generation 4 100% Rawst Berry Rawst Berry
Generation 5 100% Rawst Berry Rawst Berry
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Numel Camerupt Level up, starting at level 33

Camerupt Forms

  • Camerupt
  • Mega Camerupt

Stats

Pctile Min IVs Max IVs
HP
70
56.6 313 344
Attack
100
75.0 268 299
Defense
70
50.5 208 239
Special Attack
105
83.7 278 309
Special Defense
75
57.5 218 249
Speed
40
17.2 148 179
Total
460
52.0

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯
Power
★★★★✯
Skill
★✯
Stamina
★✯✯☆
Jump
★★
Total
9/15/16

Flavor

Flavor Text

Generation 5
Black, White

It has volcanoes on its back. If magma builds up in its body, it shudders, then erupts violently.

Black 2, White 2

The volcanoes on its back have a major eruption every 10 years--or whenever it becomes really angry.

Generation 6
X

The volcanoes on its back have a major eruption every 10 years--or whenever it becomes really angry.

Y

If angered, the humps on its back erupt in a shower of molten lava. It lives in the craters of volcanoes.

Omega Ruby

Camerupt has a volcano inside its body. Magma of 18,000 degrees Fahrenheit courses through its body. Occasionally, the humps on this Pokémon’s back erupt, spewing the superheated magma.

Alpha Sapphire

The humps on Camerupt’s back are formed by a transformation of its bones. They sometimes blast out molten magma. This Pokémon apparently erupts often when it is enraged.

Sprites

Camerupt Camerupt Camerupt Camerupt

Miscellany

Species
Eruption Pokémon Search:
Color
Red Search:
Cry
Habitat FireRed, LeafGreen
mountain Search:
Footprint
Camerupt
Shape
Mensal Search:

Height

Trainer dude

Camerupt
19

6'2.8"
1.9 m

Weight

Trainer dudette

Camerupt
2200

485.0 lb
220.0 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
White 2 White 2
Omega Ruby Omega Ruby
Alpha Sapphire Alpha Sapphire

Pal Park

Area
Mountain
Score
70
Rate
20

Moves

Fire and Ground moves get STAB, and have their type highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Fissure Ground physical 5 * 30%

Causes a one-hit KO.

Eruption Fire special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Magnitude Ground physical 30 * 100%

Power varies randomly from 10 to 150.

0 0 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Fissure Ground physical 5 * 30%

Causes a one-hit KO.

Eruption Fire special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

11 5 5 5 5 5 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

5 8 8 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

8 8 8 Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

19 11 11 11 8 8 12 12 12 Magnitude Ground physical 30 * 100%

Power varies randomly from 10 to 150.

25 15 15 15 12 12 Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

29 21 21 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

21 15 15 15 15 15 Flame Burst Fire special 15 70 100%

Deals splash damage to Pokémon next to the target.

31 25 25 19 19 19 19 19 Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

31 31 22 22 22 22 22 Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

26 26 26 26 26 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

29 29 29 29 29 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

25 31 31 31 31 31 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

33 33 33 33 33 33 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

39 39 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

39 39 39 39 39 Yawn Normal status 10

Target sleeps at the end of the next turn.

37 49 49 46 46 46 46 46 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

45 57 57 52 52 52 52 52 Eruption Fire special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

31 Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

33 Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

39 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

49 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

57 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

67 Eruption Fire special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

55 67 67 75 59 59 59 59 59 Fissure Ground physical 5 * 30%

Causes a one-hit KO.

Level up, learned by Numel but not Camerupt
41 45 45 51 43 43 43 43 43 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

49 51 51 55 47 47 47 47 47 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Numel but not Camerupt
• • • • • • • • Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

• • • • • • • • • Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• • • • • • • • • Defense Curl Normal status 40

Raises user's Defense by one stage.

• • • • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

• • • • • • • • Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

• Heavy Slam Steel physical 10 * 100%

Power is higher when the user weighs more than the target, up to a maximum of 120.

• • • • • • • • • Howl Normal status 40

Raises the user's Attack by one stage.

• • • • • • Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

• • • • • • • • Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

• • • • • • • • • Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

• • • • • • • • • Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

• • • • • • • Spit Up Normal special 10 * 100%

Power is 100 times the amount of energy Stockpiled.

• • • • • • • Stockpile Normal status 20

Stores energy up to three times for use with Spit Up and Swallow.

• • • • • • • • • Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

• • • • • • • Swallow Normal status 10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

• • • • • • • • Yawn Normal status 10

Target sleeps at the end of the next turn.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire After You Normal status 15

Makes the target act next this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Defense Curl Normal status 40

Raises user's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Explosion Normal physical 5 250 100%

User faints.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Self-Destruct Normal physical 5 200 100%

User faints.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
05 05 05 05 05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

26 26 26 26 26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

35 35 35 35 35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

37 37 37 37 37 37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

38 38 38 38 38 38 38 38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

39 39 39 39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

42 42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 43 43 Flame Charge Fire physical 20 50 100%

Inflicts regular damage. Raises the user's Speed by one stage.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50 50 50 50 50 50 50 50 50 Overheat Fire special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

59 59 59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

61 61 61 61 61 61 61 61 Will-O-Wisp Fire status 15 85%

Burns the target.

64 64 64 64 64 64 64 64 Explosion Normal physical 5 250 100%

User faints.

68 68 68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

69 69 69 69 69 69 69 69 Rock Polish Rock status 20

Raises the user's Speed by two stages.

71 71 71 71 71 71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

78 78 78 78 78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

76 76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 91 91 91 91 91 91 91 Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

96 96 96 96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links