Essentials
Abilities
- Blaze
- When this Pokemon's HP is 1/3 its max or lower, its Fire moves do 50% more damage.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 391
- Sinnoh

- 5
Names
- Japanese

- モウカザル (moukazaru)
- Official Roomaji

- Mōkazaru
- Korean

- 파이숭이
- Chinese

- 猛火猴
- French

- Chimpenfeu
- German

- Panpyro
Training
- Base EXP
-
142
2028 EXP at level - Effort points
-
- 1 Special Attack
- 1 Speed
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium slow
- Wild held items
-

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 48.3 | 301 | 332 | ||
| Attack | 56.2 | 224 | 255 | ||
| Defense | 31.4 | 172 | 203 | ||
| Special Attack | 63.7 | 224 | 255 | ||
| Special Defense | 29.8 | 172 | 203 | ||
| Speed | 69.2 | 230 | 261 | ||
| Total | 43.8 | ||||
Flavor
Flavor Text

- To intimidate attackers, it stretches the fire on its tail to make itself appear bigger.

- It uses ceilings and walls to launch aerial attacks. Its fiery tail is but one weapon.

- It skillfully controls the intensity of the fire on its tail to keep its foes at an ideal distance.

- A bigger fire on its tail and a brighter blue pattern on its face means its rank in its pack is higher.

- A bigger fire on its tail and a brighter blue pattern on its face means its rank in its pack is higher.
Sprites
Miscellany
- Species
- Playful
- Color
- brown
- Cry
- download mp3
- Pawprint

- Shape
-
Sciurine
Height
2'11.4"
0.9 m
Weight
48.5 lb
22.0 kg
Locations
Moves
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | Scratch |
|
|
35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
| — | Leer |
|
|
30 | 0 | 100% | Lowers the target's Defense by one level. |
|
| — | Ember |
|
|
25 | 40 | 100% | Has a 10% chance to burn the target. |
|
| 7 | Ember |
|
|
25 | 40 | 100% | Has a 10% chance to burn the target. |
|
| 9 | Taunt |
|
|
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
|
| 14 | Mach Punch |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 16 | Fury Swipes |
|
|
15 | 18 | 80% | Hits 2-5 times in one turn. |
|
| 19 | Flame Wheel |
|
|
25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
|
| 26 | Feint |
|
|
10 | 50 | 100% | 2 | Only works if the target uses Protect or Detect on this turn. |
| 29 | Torment |
|
|
15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
|
| 36 | Close Combat |
|
|
5 | 120 | 100% | Lowers the user's Defense and Special Defense by one level after inflicting damage. |
|
| 39 | Fire Spin |
|
|
15 | 15 | 70% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|
| 46 | Slack Off |
|
|
10 | 0 | 100% | Heals the user by half its max HP. |
|
| 49 | Flare Blitz |
|
|
15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||
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|
Endeavor |
|
|
5 | 1 | 100% | Lowers the target's HP to equal the user's. |
|
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|
Fire Punch |
|
|
15 | 75 | 100% | Has a 10% chance to burn the target. |
|
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|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|
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|
Heat Wave |
|
|
10 | 100 | 90% | Has a 10% chance to burn the target. |
|
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|
Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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|
Low Kick |
|
|
20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
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|
Magic Coat |
|
|
15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|
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|
Rollout |
|
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|
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|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
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|
Swift |
|
|
20 | 60 | 100% | Never misses. |
|
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|
ThunderPunch |
|
|
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|
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|
Vacuum Wave |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 01 | Focus Punch |
|
|
20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 08 | Bulk Up |
|
|
20 | 0 | 100% | Raises the user's Attack and Defense by one level. |
|
| 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
|
| 12 | Taunt |
|
|
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
|
| 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 23 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|
| 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 28 | Dig |
|
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|
| 31 | Brick Break |
|
|
15 | 75 | 100% | Destroys Reflect and Light Screen. |
|
| 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 35 | Flamethrower |
|
|
15 | 95 | 100% | Has a 10% chance to burn the target. |
|
| 38 | Fire Blast |
|
|
5 | 120 | 85% | Has a 10% chance to burn the target. |
|
| 39 | Rock Tomb |
|
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
|
| 40 | Aerial Ace |
|
|
20 | 60 | 100% | Never misses. |
|
| 41 | Torment |
|
|
15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
|
| 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 50 | Overheat |
|
|
5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
|
| 52 | Focus Blast |
|
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 56 | Fling |
|
|
10 | 1 | 100% | Throws held item at the target; power depends on the item. |
|
| 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 61 | Will-O-Wisp |
|
|
15 | 0 | 75% | Burns the target. |
|
| 65 | Shadow Claw |
|
|
15 | 70 | 100% | Has an increased chance for a critical hit. |
|
| 75 | Swords Dance |
|
|
30 | 0 | 100% | Raises the user's Attack by two levels. |
|
| 76 | Stealth Rock |
|
|
20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
|
| 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
|
| 80 | Rock Slide |
|
|
10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|
| 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
| 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
|
| 84 | Poison Jab |
|
|
20 | 80 | 100% | Has a 30% chance to poison the target. |
|
| 86 | Grass Knot |
|
|
20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
| 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|
| 89 | U-Turn |
|
|
20 | 70 | 100% | User must switch out after attacking. |
|
| 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
| H1 | Cut |
|
|
30 | 50 | 95% | Inflicts regular damage with no additional effect. |
|
| H4 | Strength |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| H6 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
|
| H8 | Rock Climb |
|
|
20 | 90 | 85% | Has a 20% chance to confuse the target. |
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⅞ male, ⅛ female