Essentials
Abilities
- Solar Power
 Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Damage Taken
Pokédex Numbers
- Introduced in
 
- National
 - 229
 - Original Johto
 - 
            210
            


         - Extended Sinnoh
 - 
            177
            
         - Updated Johto
 - 
            215
            

         - Coastal Kalos
 - 
            76
            

         - Updated Alola
 - 
            290
            

         - Updated Ula'ula
 - 
            111
            

         
Names
- Japanese
        

 - ヘルガー (herugaa)
 - 
        

 - ヘルガー
 - Official roomaji
        

 - Hellgar
 - Korean
        

 - 헬가
 - Chinese
        

 - 黑魯加
 - 
        

 - 黑鲁加
 - French
        

 - Démolosse
 - German
        

 - Hundemon
 - Spanish
        

 - Houndoom
 - Italian
        

 - Houndoom
 
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Houndour | Houndoom Level up, starting at level 24 | 
Houndoom Forms
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 65.6 | 323 | 354 | |
| Attack | 65.1 | 248 | 279 | |
| Defense | 73.5 | 248 | 279 | |
| Special Attack | 96.1 | 348 | 379 | |
| Special Defense | 75.3 | 248 | 279 | |
| Speed | 93.5 | 298 | 329 | |
| Total | 91.8 | 
Flavor
Flavor Text

- 
  




The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
 
- 
  

Long ago, people imagined its eerie howls to be the call of the grim reaper.

The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.


In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves.
 
- 
  

They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack.

Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.
 
Sprites
Height
            
            
                6'2.8" 
                1.9 m
            
Weight
            
            
                109.1 lb 
                49.5 kg
            
Locations
Pal Park
- Area
 - Mountain
 - Score
 - 70
 - Rate
 - 20
 
Moves
Dark and Fire moves get STAB, and have their type highlighted in green.
Special moves better suit Houndoom's higher Special Attack, and have their class highlighted in green.
    
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Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Inferno | ![]()  | 
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5 | 100 | 50% | Has a 100% chance to burn the target.  | 
    |
| — | — | — | Nasty Plot | ![]()  | 
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20 | — | — | Raises the user's Special Attack by two stages.  | 
    |
| — | — | — | Thunder Fang | ![]()  | 
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.  | 
    |
| — | — | — | Leer | ![]()  | 
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30 | — | 100% | Lowers the target's Defense by one stage.  | 
    |
| — | — | — | Ember | ![]()  | 
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25 | 40 | 100% | Has a 10% chance to burn the target.  | 
    |
| — | — | — | Howl | ![]()  | 
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40 | — | — | Raises the user's Attack by one stage.  | 
    |
| — | — | — | Smog | ![]()  | 
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20 | 30 | 70% | Has a 40% chance to poison the target.  | 
    |
| 4 | 4 | 4 | Howl | ![]()  | 
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40 | — | — | Raises the user's Attack by one stage.  | 
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| 8 | 8 | 8 | Smog | ![]()  | 
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20 | 30 | 70% | Has a 40% chance to poison the target.  | 
    |
| 13 | 13 | 13 | Roar | ![]()  | 
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon.  | 
    
| 16 | 16 | 16 | Bite | ![]()  | 
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25 | 60 | 100% | Has a 30% chance to make the target flinch.  | 
    |
| 20 | 20 | 20 | Odor Sleuth | ![]()  | 
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.  | 
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| 26 | 26 | 26 | Beat Up | ![]()  | 
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10 | * | 100% | Hits once for every conscious Pokémon the trainer has.  | 
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| 30 | 30 | 30 | Fire Fang | ![]()  | 
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch.  | 
    |
| 35 | 35 | 35 | Feint Attack | ![]()  | 
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20 | 60 | — | Never misses.  | 
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| 41 | 41 | 41 | Embargo | ![]()  | 
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15 | — | 100% | Target cannot use held items.  | 
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| 45 | 45 | 45 | Foul Play | ![]()  | 
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15 | 95 | 100% | Calculates damage with the target's attacking stat.  | 
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| 50 | 50 | 50 | Flamethrower | ![]()  | 
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15 | 90 | 100% | Has a 10% chance to burn the target.  | 
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| 56 | 56 | 56 | Crunch | ![]()  | 
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage.  | 
    |
| 60 | 60 | 60 | Nasty Plot | ![]()  | 
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20 | — | — | Raises the user's Special Attack by two stages.  | 
    |
| 65 | 65 | 65 | Inferno | ![]()  | 
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5 | 100 | 50% | Has a 100% chance to burn the target.  | 
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Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Egg, learned by Houndour but not Houndoom | ||||||||||
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Beat Up | ![]()  | 
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10 | * | 100% | Hits once for every conscious Pokémon the trainer has.  | 
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Counter | ![]()  | 
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took.  | 
    
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Destiny Bond | ![]()  | 
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5 | — | — | If the user faints this turn, the target automatically will, too.  | 
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Feint | ![]()  | 
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10 | 30 | 100% | 2 | Hits through Protect and Detect.  | 
    
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Fire Fang | ![]()  | 
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch.  | 
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Fire Spin | ![]()  | 
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns.  | 
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Nasty Plot | ![]()  | 
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20 | — | — | Raises the user's Special Attack by two stages.  | 
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Punishment | ![]()  | 
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5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200.  | 
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Pursuit | ![]()  | 
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out.  | 
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Rage | ![]()  | 
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage.  | 
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Reversal | ![]()  | 
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.  | 
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Spite | ![]()  | 
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10 | — | 100% | Lowers the PP of the target's last used move by 4.  | 
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Sucker Punch | ![]()  | 
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move.  | 
    
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Thunder Fang | ![]()  | 
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.  | 
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Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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    Foul Play | ![]()  | 
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15 | 95 | 100% | Calculates damage with the target's attacking stat.  | 
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    Heat Wave | ![]()  | 
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10 | 95 | 90% | Has a 10% chance to burn the target.  | 
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    Hyper Voice | ![]()  | 
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10 | 90 | 100% | Inflicts regular damage with no additional effect.  | 
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    Iron Tail | ![]()  | 
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage.  | 
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    Role Play | ![]()  | 
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10 | — | — | Copies the target's ability.  | 
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    Snatch | ![]()  | 
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10 | — | — | 4 | Steals the target's move, if it's self-targeted.  | 
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    Snore | ![]()  | 
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping.  | 
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    Spite | ![]()  | 
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10 | — | 100% | Lowers the PP of the target's last used move by 4.  | 
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    Super Fang | ![]()  | 
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10 | * | 90% | Inflicts damage equal to half the target's HP.  | 
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    Uproar | ![]()  | 
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time.  | 
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Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 05 | 05 | 05 | Roar | ![]()  | 
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon.  | 
    
| 06 | 06 | 06 | Toxic | ![]()  | 
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn.  | 
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| 10 | 10 | 10 | Hidden Power | ![]()  | 
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70.  | 
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| 11 | 11 | 11 | Sunny Day | ![]()  | 
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5 | — | — | Changes the weather to sunny for five turns.  | 
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| 12 | 12 | 12 | Taunt | ![]()  | 
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20 | — | 100% | For the next few turns, the target can only use damaging moves.  | 
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| 15 | 15 | 15 | Hyper Beam | ![]()  | 
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5 | 150 | 90% | User foregoes its next turn to recharge.  | 
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| 17 | 17 | 17 | Protect | ![]()  | 
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10 | — | — | 4 | Prevents any moves from hitting the user this turn.  | 
    
| 21 | 21 | 21 | Frustration | ![]()  | 
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102.  | 
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| 22 | 22 | 22 | Solar Beam | ![]()  | 
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10 | 120 | 100% | Requires a turn to charge before attacking.  | 
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| 27 | 27 | 27 | Return | ![]()  | 
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20 | * | 100% | Power increases with happiness, up to a maximum of 102.  | 
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| 30 | 30 | 30 | Shadow Ball | ![]()  | 
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage.  | 
    |
| 32 | 32 | 32 | Double Team | ![]()  | 
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15 | — | — | Raises the user's evasion by one stage.  | 
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| 35 | 35 | 35 | Flamethrower | ![]()  | 
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15 | 90 | 100% | Has a 10% chance to burn the target.  | 
    |
| 36 | 36 | 36 | Sludge Bomb | ![]()  | 
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10 | 90 | 100% | Has a 30% chance to poison the target.  | 
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| 38 | 38 | 38 | Fire Blast | ![]()  | 
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5 | 110 | 85% | Has a 10% chance to burn the target.  | 
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| 41 | 41 | 41 | Torment | ![]()  | 
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15 | — | 100% | Prevents the target from using the same move twice in a row.  | 
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| 42 | 42 | 42 | Facade | ![]()  | 
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned.  | 
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| 43 | 43 | 43 | Flame Charge | ![]()  | 
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20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage.  | 
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| 44 | 44 | 44 | Rest | ![]()  | 
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10 | — | — | User sleeps for two turns, completely healing itself.  | 
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| 45 | 45 | 45 | Attract | ![]()  | 
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.  | 
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| 46 | 46 | 46 | Thief | ![]()  | 
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25 | 60 | 100% | Takes the target's item.  | 
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| 48 | 48 | 48 | Round | ![]()  | 
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15 | 60 | 100% | Has double power if it's used more than once per turn.  | 
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| 50 | 50 | 50 | Overheat | ![]()  | 
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage.  | 
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| 59 | 59 | Incinerate | ![]()  | 
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15 | 60 | 100% | Destroys the target's held berry.  | 
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| 61 | 61 | 61 | Will-O-Wisp | ![]()  | 
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15 | — | 85% | Burns the target.  | 
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| 63 | 63 | 63 | Embargo | ![]()  | 
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15 | — | 100% | Target cannot use held items.  | 
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| 66 | 66 | 66 | Payback | ![]()  | 
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10 | 50 | 100% | Power is doubled if the target has already moved this turn.  | 
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| 67 | 67 | Retaliate | ![]()  | 
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn.  | 
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| 68 | 68 | 68 | Giga Impact | ![]()  | 
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5 | 150 | 90% | User foregoes its next turn to recharge.  | 
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| 85 | 85 | 85 | Dream Eater | ![]()  | 
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.  | 
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| 87 | 87 | 87 | Swagger | ![]()  | 
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target.  | 
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| 88 | 88 | 88 | Sleep Talk | ![]()  | 
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping.  | 
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| 90 | 90 | 90 | Substitute | ![]()  | 
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.  | 
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| 94 | Secret Power | ![]()  | 
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain.  | 
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| 94 | Rock Smash | ![]()  | 
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage.  | 
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| 95 | 95 | 95 | Snarl | ![]()  | 
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15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage.  | 
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| 97 | 97 | 97 | Dark Pulse | ![]()  | 
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15 | 80 | 100% | Has a 20% chance to make the target flinch.  | 
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| 100 | 100 | 100 | Confide | ![]()  | 
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20 | — | — | Lowers the target's Special Attack by one stage.  | 
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| H4 | H4 | Strength | ![]()  | 
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15 | 80 | 100% | Inflicts regular damage with no additional effect.  | 
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| H6 | Rock Smash | ![]()  | 
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage.  | 
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            ½ male, ½ female
            
    
    
        
        

            rough terrain
            
    
    
            Mensal
            
    
    


