Essentials

Incineroar

Heel Pokémon

Incineroar

Fire Dark

Abilities

Blaze

Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

Hidden Ability

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Damage Taken

  • Bug 1
  • Dark ½
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire ½
  • Flying 1
  • Ghost ½
  • Grass ½
  • Ground 2
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 0
  • Rock 2
  • Steel ½
  • Water 2

Pokédex Numbers

Introduced in
Generation 7

Names

Japanese
ガオガエン (gaogaen)
ガオガエン
Korean
어흥염
Chinese
熾焰咆哮虎
炽焰咆哮虎
French
Félinferno
German
Fuegro
Spanish
Incineroar
Italian
Incineroar

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Field
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
239 Search:
Effort points
  • 3 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Litten Torracat Level up, starting at level 17 Incineroar Level up, starting at level 34

Stats

Pctile Min IVs Max IVs
HP
95
86.4 363 394
Attack
115
85.3 298 329
Defense
90
73.5 248 279
Special Attack
80
62.6 228 259
Special Defense
90
75.3 248 279
Speed
60
41.3 188 219
Total
530
80.3

Flavor

Flavor Text

Generation 7
Moon

After hurling ferocious punches and flinging furious kicks, it finishes opponents off by spewing fire from around its navel.

Ultra Sun

Although it’s rough mannered and egotistical, it finds beating down unworthy opponents boring. It gets motivated for stronger opponents.

Sprites

Incineroar Incineroar

Miscellany

Species
Heel Pokémon Search:
Color
Red Search:
Cry
Shape
Sciurine Search:

Height

Trainer dude

Incineroar
18

5'10.9"
1.8 m

Weight

Trainer dudette

Incineroar
830

183.0 lb
83.0 kg

Locations

Moves

Fire and Dark moves get STAB, and have their type highlighted in green.

Physical moves better suit Incineroar's higher Attack, and have their class highlighted in green.

Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
0 0 Darkest Lariat Dark physical 10 85 100%

Ignores the target's stat modifiers.

Darkest Lariat Dark physical 10 85 100%

Ignores the target's stat modifiers.

Bulk Up Fighting status 20

Raises the user's Attack and Defense by one stage.

Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

4 4 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

8 8 Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

11 11 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

15 14 Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

16 Double Kick Fighting physical 30 30 100%

Hits twice in one turn.

19 19 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

24 24 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

28 28 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

33 33 Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

38 38 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

44 44 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

49 49 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

55 55 Flare Blitz Fire physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

60 60 Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

66 66 Cross Chop Fighting physical 5 100 80%

Has an increased chance for a critical hit.

Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Litten but not Incineroar
• • Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• • Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

• • Fake Out Normal physical 10 40 100% 3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

• • Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

• • Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

• Power Trip Dark physical 10 20 100%

Power is higher the more the user's stats have been raised, to a maximum of 31×.

• • Revenge Fighting physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Sun, Moon Ultra Sun, Ultra Moon Blast Burn Fire special 5 150 90%

User foregoes its next turn to recharge.

Sun, Moon Ultra Sun, Ultra Moon Fire Pledge Fire special 10 80 100%

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

08 08 Bulk Up Fighting status 20

Raises the user's Attack and Defense by one stage.

10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 Leech Life Bug physical 10 80 100%

Drains half the damage inflicted to heal the user.

31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Flame Charge Fire physical 20 50 100%

Inflicts regular damage. Raises the user's Speed by one stage.

44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47 47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

50 50 Overheat Fire special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

60 60 Quash Dark status 15 100%

Makes the target act last this turn.

61 61 Will-O-Wisp Fire status 15 85%

Burns the target.

62 62 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

63 63 Embargo Dark status 15 100%

Target cannot use held items.

65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95 95 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

97 97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links