Essentials
Abilities
Hidden Ability
- Intimidate
Lowers opponents' Attack one stage upon entering battle.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 726
- Original Alola
- 5
- Original Melemele
- 5
- Updated Alola
- 5
- Updated Melemele
- 5
Names
- Japanese
- ニャヒート (nyahiito)
- ニャヒート
- Korean
- 냐오히트
- Chinese
- 炎熱喵
- 炎热喵
- French
- Matoufeu
- German
- Miezunder
- Spanish
- Torracat
- Italian
- Torracat
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Litten | Torracat Level up, starting at level 17 | Incineroar Level up, starting at level 34 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 48.0 | 303 | 334 | |
Attack | 60.5 | 238 | 269 | |
Defense | 23.1 | 168 | 199 | |
Special Attack | 62.6 | 228 | 259 | |
Special Defense | 22.7 | 168 | 199 | |
Speed | 73.2 | 248 | 279 | |
Total | 42.6 |
Flavor
Flavor Text
-
At its throat, it bears a bell of fire. The bell rings brightly whenever this Pokémon spits fire.
It boasts powerful front legs. With a single punch, it can bend an iron bar right over.
It can act spoiled if it grows close to its Trainer. A powerful Pokémon, its sharp claws can leave its Trainer’s whole body covered in scratches.
When its mane is standing on end, you can tell it’s feeling good. When it isn’t feeling well, its fur will lie down flat.
Sprites
Height
2'3.6"
0.7 m
Weight
55.1 lb
25.0 kg
Locations
Moves
Fire moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||
— | — | Scratch | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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— | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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— | — | Lick | 30 | 30 | 100% | Has a 30% chance to paralyze the target. |
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4 | 4 | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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8 | 8 | Lick | 30 | 30 | 100% | Has a 30% chance to paralyze the target. |
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11 | 11 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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15 | 14 | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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16 | Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
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19 | 19 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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24 | 24 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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28 | 28 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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33 | 33 | Fury Swipes | 15 | 18 | 80% | Hits 2-5 times in one turn. |
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37 | 37 | Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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42 | 42 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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46 | 46 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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51 | 51 | Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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55 | 55 | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||
Egg, learned by Litten but not Torracat | |||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Fake Out | 10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
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Power Trip | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
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Revenge | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Tutor: Can be taught at any time by an NPC. | |||||||||
Fire Pledge | 10 | 80 | 100% | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Machine: Can be taught at any time by using a TM or HM. | |||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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08 | 08 | Bulk Up | 20 | — | — | Raises the user's Attack and Defense by one stage. |
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10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |