Essentials
Abilities
- Keen Eye
Prevents accuracy from being lowered.
- Vital Spirit
Prevents sleep.
Hidden Ability
- No Guard
Ensures all moves used by and against the Pokémon hit.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 745
- Original Alola
- 104
- Original Melemele
- 104
- Original Poni
- 54
- Updated Alola
- 127
- Updated Melemele
- 127
- Updated Poni
- 66
Names
- Japanese
- ルガルガン (rugarugan)
- ルガルガン
- Korean
- 루가루암
- Chinese
- 鬃岩狼人
- 鬃岩狼人
- French
- Lougaroc
- German
- Wolwerock
- Spanish
- Lycanroc
- Italian
- Lycanroc
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Rockruff | Lycanroc Level up, during the day, starting at level 25 Level up, during the night, starting at level 25 |
Lycanroc Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 78.7 | 343 | 374 | |
Attack | 85.3 | 298 | 329 | |
Defense | 57.1 | 218 | 249 | |
Special Attack | 34.2 | 178 | 209 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 65.8 | 232 | 263 | |
Total | 62.9 |
Flavor
Flavor Text
-
Its quick movements confuse its enemies. Well equipped with claws and fangs, it also uses the sharp rocks in its mane as weapons.
When properly raised from a young age, it will become a trustworthy partner that will absolutely never betray its Trainer.
The sharp rocks in its mane can cut like knives. Lycanroc wears its prey down by degrees before finishing them off.
The rocks in its mane are sharper than a knife. Fragments that break off are treasured as good luck charms.
Sprites
Height
3'7.3"
1.1 m
Weight
55.1 lb
25.0 kg
Locations
Moves
Rock moves get STAB, and have their type highlighted in green.
Physical moves better suit Lycanroc's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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— | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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— | Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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— | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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— | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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— | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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4 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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7 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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12 | Howl | 40 | — | — | Raises the user's Attack by one stage. |
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15 | Rock Throw | 15 | 50 | 90% | Inflicts regular damage with no additional effect. |
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18 | Odor Sleuth | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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23 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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26 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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29 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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34 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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37 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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40 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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45 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |
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48 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Egg, learned by Rockruff but not Lycanroc | ||||||||
Crush Claw | 10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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Sucker Punch | 5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Thunder Fang | 15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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08 | Bulk Up | 20 | — | — | Raises the user's Attack and Defense by one stage. |
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10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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95 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
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100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |