Essentials
Abilities
- Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Hidden Ability
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 514
- Original Unova
- 20
- Updated Unova
- 40
- Central Kalos
- 32
Names
- Japanese
- バオッキー (baokkii)
- バオッキー
- Korean
- 바오키
- Chinese
- 爆香猿
- 爆香猿
- French
- Flamoutan
- German
- Grillchita
- Spanish
- Simisear
- Italian
- Simisear
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Pansear | Simisear Use a Fire Stone |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 65.6 | 323 | 354 | |
Attack | 71.9 | 264 | 295 | |
Defense | 40.0 | 194 | 225 | |
Special Attack | 77.5 | 264 | 295 | |
Special Defense | 41.1 | 194 | 225 | |
Speed | 86.3 | 270 | 301 | |
Total | 68.3 |
Flavor
Flavor Text
-
It loves sweets because they become energy for the fire burning inside its body.
A flame burns inside its body. It scatters embers from its head and tail to sear its opponents.
When it gets excited, embers rise from its head and tail and it gets hot. For some reason, it loves sweets.
-
A flame burns inside its body. It scatters embers from its head and tail to sear its opponents.
When it gets excited, embers rise from its head and tail and it gets hot. For some reason, it loves sweets.
A flame burns inside its body. It scatters embers from its head and tail to sear its opponents.
When it gets excited, embers rise from its head and tail and it gets hot. For some reason, it loves sweets.
Sprites
Height
3'3.4"
1.0 m
Weight
61.7 lb
28.0 kg
Locations
Moves
Fire moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | Lick | 30 | 30 | 100% | Has a 30% chance to paralyze the target. |
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— | — | — | — | — | Fury Swipes | 15 | 18 | 80% | Hits 2-5 times in one turn. |
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— | — | — | — | — | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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Level up, learned by Pansear but not Simisear | ||||||||||||
— | — | — | — | — | Scratch | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | Play Nice | 20 | — | — | Lowers the target's Attack by one stage. |
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10 | 10 | 10 | 10 | 10 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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16 | 16 | 16 | 16 | 16 | Yawn | 10 | — | — | Target sleeps at the end of the next turn. |
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19 | 19 | 19 | 19 | 19 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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25 | 25 | 25 | 25 | 25 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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28 | 28 | 28 | 28 | 28 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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31 | 31 | 31 | 31 | 31 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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34 | 34 | 34 | 34 | 34 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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37 | 37 | 37 | 37 | 37 | Recycle | 10 | — | — | User recovers the item it last used up. |
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40 | 40 | 40 | 40 | 40 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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43 | 43 | 43 | 43 | 43 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
Egg, learned by Pansear but not Simisear | ||||||||||||
Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Disarming Voice | 15 | 40 | — | Never misses. |
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Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
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Role Play | 10 | — | — | Copies the target's ability. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Fire Pledge | 10 | 80 | 100% | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |
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Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Gunk Shot | 5 | 120 | 80% | Has a 30% chance to poison the target. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Knock Off | 20 | 65 | 100% | Target drops its held item. |
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Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Recycle | 10 | — | — | User recovers the item it last used up. |
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Role Play | 10 | — | — | Copies the target's ability. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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47 | 47 | 47 | 47 | 47 | Low Sweep | 20 | 65 | 100% | Lowers the target's Speed by one stage. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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52 | 52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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62 | 62 | 62 | 62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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65 | 65 | 65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |