Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
DP
Kanto- 400
Johto- n/a
Hoenn- n/a
Sinnoh- 14
Names
- Japanese
- γγΌγγ«
- Romaji
- Biidaru
Flavor
- Height
- 3'3.4" or 1 m
- Weight
- 69.4 lb or 31.5 kg
- Species
- Beaver
- Color
- brown
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
-
2: Water 1
5: Ground - Steps to hatch
- 3,840
- Compatible with
- 92 families; 200 total Pokémon
In the Wild
- Base EXP
- 116 or 0x74
- Capture rate
- 127 or 0x7f
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 Attack
- Wild held items
- Oran Berry (50%), Sitrus Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 186 | 362 | 71.4 | |
| Attack | 137 | 269 | 65.5 | |
| Defense | 112 | 219 | 39.1 | |
| Special Attack | 107 | 209 | 33.9 | |
| Special Defense | 112 | 219 | 39.1 | |
| Speed | 123 | 241 | 61.5 | |
| Average | - | - | 48.9 | |
Flavor
All versions' flavor text and sprites
It makes its nest by damming streams with bark and mud. It is known as an industrious worker.
While its movements out of water are sluggish, it can swim as fast as any FEEBAS.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 208 | 17 - 18 | 10%
|
|
| Route 209 | 16 - 18 | 45%; 35%
|
|
| Route 210 | Celestic City side | 24 | 20%
|
| Route 212 | Pastoria City side | 18 - 20 | 35%; 25%
|
| Safari Zone | Area 1 | 25 | 20%
|
| Safari Zone | Area 2 | 25 | 20%
|
| Safari Zone | Area 3 | 23 | 20%
|
| Safari Zone | Area 4 | 23 | 20%
|
| Safari Zone | Area 5 | 21 | 20%
|
| Safari Zone | Area 6 | 21 | 20%
|
| Lake Acuity | 34 - 35 | 35%; 25%
|
|
| Valor Lakefront | 21 - 22 | 15%
|
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| Spring Path | 52 - 54 | 45%
|
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| Lake Valor | 34 - 36 | 45%
|
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| Lake Verity | after | 4 | 4%
|
| Lake Verity | before | 4 | 4%
|
Move List
Bibarel's Attack is higher, so it will inflict more damage with physical (
) moves.
Bibarel gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Growl | ![]() |
|
40 | -- | 100% | Lowers the target's Attack. | ||
| -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| 5 | Growl | ![]() |
|
40 | -- | 100% | Lowers the target's Attack. | ||
| 9 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||
| 13 | Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
| 15 | Water Gun | ![]() |
|
25 | 40 | 100% | Inflicts regular damage. | ||
| 18 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||
| 23 | Hyper Fang | ![]() |
|
15 | 80 | 90% | Has a 10% chance to make the target Flinch. | ||
| 28 | Yawn | ![]() |
|
10 | -- | 100% | Target Sleeps at the end of the next turn. | ||
| 33 | Amnesia | ![]() |
|
20 | -- | 100% | Raises the user's Special Defense by two levels. | ||
| 38 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
| 43 | Super Fang | ![]() |
|
10 | varies | 90% | Inflicts damage equal to half the target's HP. | ||
| 48 | Superpower | ![]() |
|
5 | 120 | 100% | Lowers the user's Attack and Defense after inflicting damage. | ||
![]() | TMs and HMs | ||||||||
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45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |
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57 | Charge Beam | ![]() |
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | |
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H1 | Cut | ![]() |
|
30 | 50 | 95% | Inflicts regular damage. | |
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28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
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42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |
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01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. |
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21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
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10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
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23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
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88 | Pluck | ![]() |
|
20 | 60 | 100% | Inflicts double damage if the user is holding a berry. | |
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17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | |
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H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
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76 | Stealth Rock | ![]() |
|
20 | -- | 0% | Causes damage when Pokemon switch in to where the target is now. | |
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H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
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11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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H3 | Surf | ![]() |
|
15 | 95 | 100% | Inflicts regular damage. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
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12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | |
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46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
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25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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73 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |
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24 | Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |
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06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
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H7 | Waterfall | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | |
![[logo]](/images/veehead.png)


















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