Essentials

Delibird

Delibird

Ice Flying

Abilities

Vital Spirit

Prevents sleep.

Hustle

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Dream Ability

Insomnia

Prevents sleep.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fighting 1
  • Fire 2
  • Flying 1
  • Ghost 1
  • Grass ½
  • Ground 0
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 4
  • Steel 2
  • Water 1

Pokédex Numbers

Introduced in
Generation 2
National
225
Original Johto
190 Gold, Silver, Crystal
Updated Johto
194 HeartGold, SoulSilver

Names

Korean
딜리버드
Chinese
信使鳥
French
Cadoizo
German
Botogel
Japanese
デリバード (deribaado)
Official Roomaji
Delibird

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Water 1
  • Ground
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
183 Search:
2614 EXP at level
Effort points
  • 1 Speed
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
fast Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Delibird

Stats

Pctile Min IVs Max IVs
HP
45
16.3 263 294
Attack
55
26.5 178 209
Defense
45
18.3 158 189
Special Attack
65
50.9 198 229
Special Defense
45
18.1 158 189
Speed
75
62.7 218 249
Total
330
28.0

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯
Power
★✯✯
Skill
★✯✯☆
Stamina
★✯✯✯☆
Jump
★★✯
Total
6/16/18

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It carries food rolled up in its tail. It has the habit of sharing food with people lost in mountains.

HeartGold

It carries food all day long. There are tales about lost people who were saved by its stored food.

SoulSilver

It nests at the edge of sharp cliffs. It spends all day carrying food to its awaiting chicks.

Generation 5
Black, White

It carries food rolled up in its tail. It has the habit of sharing food with people lost in mountains.

Sprites

Delibird Delibird Delibird Delibird

Miscellany

Species
Delivery Search:
Color
Red Search:
Cry
Habitat FireRed, LeafGreen
mountain Search:
Footprint
Delibird
Shape
Alar Search:

Height

${_("Trainer dude")}

Delibird
9

2'11.4"
0.9 m

Weight

${_("Trainer dudette")}

Delibird
160

35.3 lb
16.0 kg

Locations

FireRed FireRed
Diamond Diamond
Pearl Pearl
Platinum Platinum
SoulSilver SoulSilver

Moves

Ice and Flying moves get STAB, and have their type highlighted in green.

Special moves better suit Delibird's higher Special Attack, and have their class highlighted in green.

Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Present Normal physical 15 * 90%

Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.

Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • Aurora Beam Ice special 20 65 100%

Has a 10% chance to lower the target's Attack by one stage.

• Bestow Normal non-damaging 15

Gives the user's held item to the target.

• • Fake Out Normal physical 10 40 100% 3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

• • • • • Future Sight Psychic special 10 100 100%

Hits the target two turns later.

• • • • Ice Ball Ice physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

• • • Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

• • • Ice Shard Ice physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

• • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • Rapid Spin Normal physical 40 20 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

• • • • • Splash Normal non-damaging 40

Does nothing.

Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Gunk Shot Poison physical 5 120 70%

Has a 30% chance to poison the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ice Beam Ice special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Seismic Toss Fighting physical 20 * 100%

Inflicts damage equal to the user's level.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift Normal special 20 60

Never misses.

Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

01 01 01 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

03 03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

06 06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 Hail Ice non-damaging 10

Changes the weather to a hailstorm for five turns.

10 10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 13 Ice Beam Ice special 10 95 100%

Has a 10% chance to freeze the target.

13 Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14 14 14 14 14 Blizzard Ice special 5 120 70%

Has a 10% chance to freeze the target.

16 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

17 17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

20 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

32 32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 Swift Normal special 20 60

Never misses.

43 Detect Fighting non-damaging 5 4

Prevents any moves from hitting the user this turn.

44 44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief Dark physical 10 40 100%

Takes the target's item.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

79 Frost Breath Ice special 10 40 90%

Always scores a critical hit.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

67 67 Recycle Normal non-damaging 10

User recovers the item it last used up.

72 72 Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 Defog Flying non-damaging 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

External Links