Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
- Intimidate
- This Pokémon lowers the enemy's Attack one level when it enters battle.
- Hyper Cutter
- This Pokémon cannot have its Attack lowered.
Dex Numbers
- Generation
RSE
Kanto- 303
Johto- n/a
Hoenn- 69
Sinnoh- n/a
Names
- Japanese
- γ―γγΌγ
- Romaji
- Kuchiito
Flavor
- Height
- 1'11.6" or 0.6 m
- Weight
- 25.4 lb or 11.5 kg
- Species
- Deceiver
- Color
- black
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
-
5: Ground
6: Fairy - Steps to hatch
- 5,120
- Compatible with
- 75 families; 166 total Pokémon
In the Wild
- Base EXP
- 98 or 0x62
- Capture rate
- 45 or 0x2d
- Base happiness
- 70 or 0x46
- Growth rate
- fast
- Effort points
- 1 Attack
1 Defense - Wild held items
- Occa Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic |
|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 157 | 304 | 22.7 | |
| Attack | 137 | 269 | 65.5 | |
| Defense | 137 | 269 | 72.2 | |
| Special Attack | 107 | 209 | 33.9 | |
| Special Defense | 107 | 209 | 31.4 | |
| Speed | 102 | 199 | 28.8 | |
| Average | - | - | 38.3 | |
Flavor
All versions' flavor text and sprites
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|---|---|---|
| Iron Island | B1F left | 31 - 33 | 8%
|
| Iron Island | B1F right | 31 - 33 | 8%
|
| Iron Island | B2F left | 32 - 34 | 8%
|
| Iron Island | B2F right | 31 - 33 | 8%
|
| Iron Island | B3F | 32 - 34 | 8%
|
Move List
Mawile's Attack is higher, so it will inflict more damage with physical (
) moves.
Mawile gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Astonish | ![]() |
|
15 | 30 | 100% | Has a 30% chance to make the target Flinch. | ||
| 6 | 6 | Fake Tears | ![]() |
|
20 | -- | 100% | Lowers the target's Special Defense by two levels. | ||
| 11 | 11 | Bite | ![]() |
|
25 | 60 | 100% | Has a 30% chance to make the target Flinch. | ||
| 16 | 16 | Sweet Scent | ![]() |
|
20 | -- | 100% | Lowers the target's Evasion. | ||
| 21 | 21 | ViceGrip | ![]() |
|
30 | 55 | 100% | Inflicts regular damage. | ||
| 26 | 26 | Faint Attack | ![]() |
|
20 | 60 | 100% | Never misses. | ||
| 31 | 31 | Baton Pass | ![]() |
|
40 | -- | 100% | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
| 36 | 36 | Crunch | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Defense. | ||
| 41 | 41 | Iron Defense | ![]() |
|
15 | -- | 100% | Raises the user's Defense by two levels. | ||
| 46 | Sucker Punch | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | ||
| 46 | 51 | Spit Up | ![]() |
|
10 | varies | 100% | Power is equal to 100 times the amount of energy Stockpiled. | ||
| 46 | 51 | Stockpile | ![]() |
|
20 | -- | 100% | Stores energy up to three times for use with Spit Up and Swallow. | ||
| 46 | 51 | Swallow | ![]() |
|
10 | -- | 100% | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | ||
| 56 | Iron Head | ![]() |
|
15 | 80 | 100% | Has a 30% chance to make the target Flinch. | |||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | |
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False Swipe | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. | |
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Fire Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Burn the target and a 10% chance to make the target Flinch. | ||
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Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to Freeze the target and a 10% chance to make the target Flinch. | ||
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Poison Fang | ![]() |
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15 | 50 | 100% | Has a 30% chance to badly Poison the target. | |
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Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | |
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Punishment | ![]() |
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5 | 60 | 100% | Inflicts more damage to targets with more positive stat changes. | ||
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Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | |
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Swords Dance | ![]() |
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30 | -- | 100% | Raises the user's Attack by two levels. | |
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Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to Paralyze the target and a 10% chance to make the target Flinch. | ||
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Tickle | ![]() |
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20 | -- | 100% | Lowers the target's Attack and Defense. | |
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |||
|
Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
|
Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
|
ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
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Swords Dance | ![]() |
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30 | -- | 100% | Raises the user's Attack by two levels. | |||
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Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | |||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | ||
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Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||
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Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats. | |||
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. | |||
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Iron Defense | ![]() |
|
15 | -- | 100% | Raises the user's Defense by two levels. | |||
|
Sucker Punch | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | ||
|
Magnet Rise | ![]() |
|
10 | -- | 0% | Changes the user's ability to Levitate. | |||
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Iron Head | ![]() |
|
15 | 80 | 100% | Has a 30% chance to make the target Flinch. | |||
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![]() | Miscellaneous moves | ||||||||
| xd | Sing | ![]() |
|
15 | -- | 55% | Puts the target to Sleep. | |||
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![]() | TMs and HMs | ||||||||
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45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
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57 | Charge Beam | ![]() |
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | ||
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79 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
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32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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63 | Embargo | ![]() |
|
15 | -- | 100% | Target cannot use held items until it leaves battle. | ||
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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38 | 38 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | |
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35 | 35 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | |
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91 | Flash Cannon | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | ||
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||
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01 | 01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. |
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21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||
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86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
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10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||
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17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||
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H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
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37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | |
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | ||
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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36 | 36 | Sludge Bomb | ![]() |
|
10 | 90 | 100% | Has a 30% chance to Poison the target. | |
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22 | 22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
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H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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75 | Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | ||
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12 | 12 | Taunt | ![]() |
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20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | |
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41 | 41 | Torment | ![]() |
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15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |
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06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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