Main Pokédex page | Flavor text and images
General
Abilities
- Intimidate
- This Pokémon lowers the enemy's Attack one level when it enters battle.
- Quick Feet
- This Pokémon's Speed rises one level when it has a major status effect.
Dex Numbers
- Generation
GSC
Kanto- 210
Johto- 124
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- グランブル
- Romaji
- Guranburu
Flavor
- Height
- 4'7.1" or 1.4 m
- Weight
- 107.4 lb or 48.7 kg
- Species
- Fairy
- Color
- purple
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
¼ male; ¾ female (code: 191 or 0xbf)- Breeding groups
-
5: Ground
6: Fairy - Steps to hatch
- 5,120
- Compatible with
- 75 families; 166 total Pokémon
In the Wild
- Base EXP
- 178 or 0xb2
- Capture rate
- 75 or 0x4b
- Base happiness
- 70 or 0x46
- Growth rate
- fast
- Effort points
- 2 Attack
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 197 | 384 | 80.5 | |
| Attack | 172 | 339 | 91.1 | |
| Defense | 127 | 249 | 61.1 | |
| Special Attack | 112 | 219 | 39.6 | |
| Special Defense | 112 | 219 | 39.1 | |
| Speed | 97 | 189 | 23.5 | |
| Average | - | - | 56.2 | |
Flavor
All versions' flavor text and sprites
It is timid in spite of its looks. If it becomes enraged, however, it will strike with its huge fangs.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Granbull's Attack is higher, so it will inflict more damage with physical (
) moves.
Granbull gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | Fire Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Burn the target and a 10% chance to make the target Flinch. | ||||
| -- | Ice Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Freeze the target and a 10% chance to make the target Flinch. | ||||
| -- | -- | -- | Scary Face | ![]() |
|
10 | -- | 90% | Lowers the target's Speed by two levels. | ||
| -- | -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| -- | Thunder Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Paralyze the target and a 10% chance to make the target Flinch. | ||||
| 4 | 4 | -- | Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| 8 | 8 | -- | Charm | ![]() |
|
20 | -- | 100% | Lowers the target's Attack by two levels. | ||
| 13 | 13 | 7 | Bite | ![]() |
|
25 | 60 | 100% | Has a 30% chance to make the target Flinch. | ||
| 19 | 19 | 13 | Lick | ![]() |
|
30 | 20 | 100% | Has a 30% chance to Paralyze the target. | ||
| 19 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
| 28 | 28 | 27 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |
| 38 | 38 | 35 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||
| 51 | 49 | 43 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
| 51 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||
| 61 | 59 | Crunch | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Defense. | |||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | ||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | ||||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
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Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
|
Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||||
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Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | ||||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||||
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Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
|
DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | ||
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08 | 08 | Bulk Up | ![]() |
|
20 | -- | 100% | Raises the user's Attack and Defense. | ||
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
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43 | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | ||
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
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32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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01 | DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||
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26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | ||
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||
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38 | 38 | Fire Blast | ![]() |
|
5 | 120 | 85% | Has a 10% chance to Burn the target. | ||
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48 | Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||
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35 | 35 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | ||
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |||
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | |||
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01 | 01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | |
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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33 | Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
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23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | ||
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |||
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50 | 50 | Overheat | ![]() |
|
5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. | ||
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | |||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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05 | 05 | 05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
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H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | |||
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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08 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | ||
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
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30 | 30 | 30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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34 | 34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | ||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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36 | 36 | 36 | Sludge Bomb | ![]() |
|
10 | 90 | 100% | Has a 30% chance to Poison the target. | |
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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22 | 22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | ||
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71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||
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H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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12 | 12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | ||
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46 | 46 | 46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
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25 | 25 | 25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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73 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |||
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41 | ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
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24 | 24 | Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||
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41 | 41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | ||
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06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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03 | 03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | ||
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07 | Zap Cannon | ![]() |
|
5 | 120 | 50% | Has a 100% chance to Paralyze the target. | |||
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