Essentials

Umbreon

Moonlight Pokémon

Umbreon

Dark

Abilities

Synchronize

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Hidden Ability

Inner Focus

Prevents flinching.

Damage Taken

  • Bug 2
  • Dark ½
  • Dragon 1
  • Electric 1
  • Fairy 2
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost ½
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 0
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 2
National
197
Original Johto
185 Gold, Silver, Crystal
Extended Sinnoh
168 Platinum
Updated Johto
189 HeartGold, SoulSilver
Updated Unova
96 Black 2, White 2
Coastal Kalos
82 X, Y
Original Alola
128 Sun, Moon
Original Akala
55 Sun, Moon
Updated Alola
158 Ultra Sun, Ultra Moon
Updated Akala
59 Ultra Sun, Ultra Moon

Names

Japanese
ブラッキー (burakkii)
ブラッキー
Official roomaji
Blacky
Korean
블래키
Chinese
月亮伊布
月亮伊布
French
Noctali
German
Nachtara
Spanish
Umbreon
Italian
Umbreon

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Field
Hatch counter
35 Search:
Steps to hatch
9180 / 4845

Compatibility

Training

Base EXP
184 Search:
Effort points
  • 2 Special Defense
Capture rate
45 Search:
Base happiness
35 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Eevee Vaporeon Use a Water Stone
Jolteon Use a Thunder Stone
Flareon Use a Fire Stone
Espeon Level up, during the day, with at least 220 happiness
Umbreon Level up, during the night, with at least 220 happiness
Leafeon Level up, around Eterna Forest (Sinnoh) Level up, around Pinwheel Forest (Unova) Level up, around Route 20 (Kalos) Level up
Glaceon Level up, around Route 217 (Sinnoh) Level up, around Twist Mountain (Unova) Level up, around Frost Cavern (Kalos) Level up
Sylveon Level up, knowing a Fairy-type move, with at least 2 affection in Pokémon-Amie

Stats

Pctile Min IVs Max IVs
HP
95
86.4 363 394
Attack
65
36.4 198 229
Defense
110
88.1 288 319
Special Attack
60
41.5 188 219
Special Defense
130
96.6 328 359
Speed
65
47.9 198 229
Total
525
78.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆
Power
★✯✯✯
Skill
★✯
Stamina
★✯✯✯☆
Jump
★★✯
Total
6/15/17

Flavor

Flavor Text

Generation 5
Black, White

When exposed to the moon’s aura, the rings on its body glow faintly and it gains a mysterious power.

Black 2, White 2

When exposed to the moon’s aura, the rings on its body glow faintly and it’s filled with a mysterious power.

Generation 6
X

The light of the moon changed Eevee’s genetic structure. It lurks in darkness for prey.

Y

When exposed to the moon’s aura, the rings on its body glow faintly and it’s filled with a mysterious power.

Omega Ruby, Alpha Sapphire

Umbreon evolved as a result of exposure to the moon’s waves. It hides silently in darkness and waits for its foes to make a move. The rings on its body glow when it leaps to attack.

Generation 7
Sun

When this Pokémon becomes angry, its pores secrete a poisonous sweat, which it sprays at its opponent’s eyes.

Moon

With its black fur, it blends into the darkness. It bides its time, and when prey appears, this Pokémon goes for its throat, and then eats it.

Ultra Sun

This Pokémon is nocturnal. Even in total darkness, its large eyes can spot its prey clearly!

Ultra Moon

It lurks in the dark of night looking for prey. At the moment it pounces, the rings on its body glow dimly but ominously.

Sprites

Umbreon Umbreon

Miscellany

Species
Moonlight Pokémon Search:
Color
Black Search:
Cry
Habitat FireRed, LeafGreen
urban Search:
Footprint
Umbreon
Shape
Mensal Search:

Height

Trainer dude

Umbreon
10

3'3.4"
1.0 m

Weight

Trainer dudette

Umbreon
270

59.5 lb
27.0 kg

Locations

Pal Park

Area
Field
Score
90
Rate
3

Moves

Dark moves get STAB, and have their type highlighted in green.

Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

0 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

8 8 8 8 8 8 8 5 5 5 5 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

9 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

16 16 16 15 15 15 15 9 9 9 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

23 23 23 22 22 22 22 13 13 13 13 Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

30 30 30 29 29 29 29 17 17 17 17 Confuse Ray Ghost status 10 100%

Confuses the target.

36 36 36 36 36 36 36 21 20 20 20 Feint Attack Dark physical 20 60

Never misses.

43 43 43 43 25 25 25 25 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

29 29 29 29 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

33 33 33 33 Moonlight Fairy status 5

Heals the user by half its max HP. Affected by weather.

42 42 42 37 37 37 37 Mean Look Normal status 5

Prevents the target from leaving battle.

47 47 47 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

50 50 50 50 41 41 41 41 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

57 57 57 57 Mean Look Normal status 5

Prevents the target from leaving battle.

64 64 64 64 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

52 52 52 71 71 71 71 Moonlight Fairy status 5

Heals the user by half its max HP. Affected by weather.

78 78 78 45 45 45 45 Guard Swap Psychic status 10

User swaps Defense and Special Defense changes with the target.

Level up, learned by Eevee but not Umbreon
Covet Normal physical 25 60 100%

Takes the target's item.

16 16 16 15 15 15 15 9 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

9 9 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

10 10 Swift Normal special 20 60

Never misses.

30 30 30 29 29 29 29 17 17 17 17 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

36 Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

17 Swift Normal special 20 60

Never misses.

20 20 20 Refresh Normal status 20

Cleanses the user of a burn, paralysis, or poison.

21 23 23 Covet Normal physical 25 60 100%

Takes the target's item.

42 25 25 25 25 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

29 29 29 29 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

36 36 36 36 36 36 33 33 33 33 Baton Pass Normal status 40

Allows the trainer to switch out the user and pass effects along to its replacement.

42 42 43 43 43 43 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

37 37 37 37 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

57 57 57 57 45 45 45 45 Trump Card Normal special 5 *

Power increases when this move has less PP, up to a maximum of 200.

Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Eevee but not Umbreon
• • • Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

• • • • • • • • • • • Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

• • • • • • • • Covet Normal physical 25 60 100%

Takes the target's item.

• • • • • • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • • • • Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

• • • • • • • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • • • • • Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

• • • • • • • • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • Stored Power Psychic special 10 20 100%

Power is higher the more the user's stats have been raised, to a maximum of 31×.

• • • • • Synchronoise Psychic special 10 120 100%

Hits any Pokémon that shares a type with the user.

• • • • • • • • • Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

• • • • • • • • • Wish Normal status 10

User will recover half its max HP at the end of the next turn.

• • • • • • • • Yawn Normal status 10

Target sleeps at the end of the next turn.

Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Covet Normal physical 25 60 100%

Takes the target's item.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Heal Bell Normal status 5

Cures the entire party of major status effects.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Nightmare Ghost status 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Wonder Room Psychic status 10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

06 06 06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

09 09 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

10 10 10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 12 12 12 12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

15 15 15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

27 27 27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

29 29 29 29 29 29 29 29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 30 30 30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

32 32 32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

41 41 41 41 41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 39 Swift Normal special 20 60

Never misses.

42 42 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

43 43 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

44 44 44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50 50 Nightmare Ghost status 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

49 49 49 49 Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

58 58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

66 66 66 66 66 66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

67 67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

68 68 68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

77 77 77 77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

83 83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

78 78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

79 79 79 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

82 82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 85 85 85 85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87 87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

95 95 95 95 95 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

97 97 97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H5 H5 H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

External Links