Essentials

Flareon

Flame Pokémon

Flareon

Fire

Abilities

Flash Fire

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Hidden Ability

Guts

Increases Attack to 1.5× with a major status ailment.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy ½
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass ½
  • Ground 2
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel ½
  • Water 2

Pokédex Numbers

Introduced in
Generation 1
National
136
Kanto
136 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
183 Gold, Silver, Crystal
Extended Sinnoh
166 Platinum
Updated Johto
187 HeartGold, SoulSilver
Updated Unova
94 Black 2, White 2
Coastal Kalos
80 X, Y
Original Alola
126 Sun, Moon
Original Akala
53 Sun, Moon
Updated Alola
156 Ultra Sun, Ultra Moon
Updated Akala
57 Ultra Sun, Ultra Moon

Names

Japanese
ブースター (buusutaa)
ブースター
Official roomaji
Booster
Korean
부스터
Chinese
火伊布
火伊布
French
Pyroli
German
Flamara
Spanish
Flareon
Italian
Flareon

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Field
Hatch counter
35 Search:
Steps to hatch
9180 / 4845

Compatibility

Training

Base EXP
184 Search:
Effort points
  • 2 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Eevee Vaporeon Use a Water Stone
Jolteon Use a Thunder Stone
Flareon Use a Fire Stone
Espeon Level up, during the day, with at least 220 happiness
Umbreon Level up, during the night, with at least 220 happiness
Leafeon Level up, around Eterna Forest (Sinnoh) Level up, around Pinwheel Forest (Unova) Level up, around Route 20 (Kalos) Level up
Glaceon Level up, around Route 217 (Sinnoh) Level up, around Twist Mountain (Unova) Level up, around Frost Cavern (Kalos) Level up
Sylveon Level up, knowing a Fairy-type move, with at least 2 affection in Pokémon-Amie

Stats

Pctile Min IVs Max IVs
HP
65
48.0 303 334
Attack
130
92.6 328 359
Defense
60
35.4 188 219
Special Attack
95
74.8 258 289
Special Defense
110
91.2 288 319
Speed
65
47.9 198 229
Total
525
78.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆
Power
★★★✯☆
Skill
★✯☆
Stamina
★✯☆
Jump
★★✯
Total
8/14/18

Flavor

Flavor Text

Generation 5
Black, White

Inhaled air is heated in the flame sac in its body to an intense fire over 3,000 degrees Fahrenheit.

Black 2, White 2

Inhaled air is carried to its flame sac, heated, and exhaled as fire that reaches over 3,000 degrees F.

Generation 6
X

It has a flame sac in its body. Its body temperature tops 1,650 degrees Fahrenheit before battle.

Y

It has a flame bag inside its body. After inhaling deeply, it blows out flames of nearly 3,000 degrees Fahrenheit.

Omega Ruby, Alpha Sapphire

Flareon’s fluffy fur has a functional purpose—it releases heat into the air so that its body does not get excessively hot. This Pokémon’s body temperature can rise to a maximum of 1,650 degrees Fahrenheit.

Generation 7
Sun

When it catches prey or finds berries, it breathes fire on them until they’re well done, and then it gobbles them up.

Moon

Its average body temperature is between 1,300 and 1,500 degrees Fahrenheit. In its internal flame sac, temperatures reach 3,000 degrees.

Ultra Sun

If it inhales deeply, that’s a sign it’s about to attack. Prepare to be hit by flames of over 3,000 degrees Fahrenheit!

Ultra Moon

The flame chamber inside its body ignites when Flareon gets agitated, reaching temperatures of up to 1,650 degrees Fahrenheit.

Sprites

Flareon Flareon

Miscellany

Species
Flame Pokémon Search:
Color
Red Search:
Cry
Habitat FireRed, LeafGreen
urban Search:
Footprint
Flareon
Shape
Mensal Search:

Height

Trainer dude

Flareon
9

2'11.4"
0.9 m

Weight

Trainer dudette

Flareon
250

55.1 lb
25.0 kg

Locations

Pal Park

Area
Field
Score
90
Rate
3

Moves

Fire moves get STAB, and have their type highlighted in green.

Physical moves better suit Flareon's higher Attack, and have their class highlighted in green.

Red, Blue Yellow Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

0 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

8 8 8 8 8 8 8 8 5 5 5 5 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

9 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

16 16 16 16 15 15 15 15 9 9 9 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

27 23 23 23 23 22 22 22 22 13 13 13 13 Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

31 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

37 Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

40 30 30 30 30 29 29 29 29 17 17 17 17 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

42 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

21 20 20 20 Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

44 36 36 36 36 36 36 36 36 25 25 25 25 Fire Spin Fire special 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

48 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

43 43 43 43 Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

29 29 29 29 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

42 42 42 42 33 33 33 33 Smog Poison special 20 30 70%

Has a 40% chance to poison the target.

47 47 47 47 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

54 52 52 52 52 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

37 37 37 37 Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

50 50 50 50 41 41 41 41 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

57 57 57 57 Smog Poison special 20 30 70%

Has a 40% chance to poison the target.

64 64 64 64 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

45 45 45 Flare Blitz Fire physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

71 71 71 71 45 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

78 78 78 Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

Level up, learned by Eevee but not Flareon
Covet Normal physical 25 60 100%

Takes the target's item.

16 16 16 16 15 15 15 15 9 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

36 36 Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

9 9 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

10 10 17 Swift Normal special 20 60

Never misses.

20 20 20 Refresh Normal status 20

Cleanses the user of a burn, paralysis, or poison.

21 23 23 Covet Normal physical 25 60 100%

Takes the target's item.

45 42 42 25 25 25 25 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

29 29 29 29 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

36 36 36 36 36 36 33 33 33 33 Baton Pass Normal status 40

Allows the trainer to switch out the user and pass effects along to its replacement.

42 42 43 43 43 43 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

37 37 37 37 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

57 57 57 57 45 45 45 45 Trump Card Normal special 5 *

Power increases when this move has less PP, up to a maximum of 200.

Red, Blue Yellow Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Eevee but not Flareon
• • • Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

• • • • • • • • • • • Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

• • • • • • • • Covet Normal physical 25 60 100%

Takes the target's item.

• • • • • • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • • • • Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

• • • • • • • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • • • • • Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

• • • • • • • • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • Stored Power Psychic special 10 20 100%

Power is higher the more the user's stats have been raised, to a maximum of 31×.

• • • • • Synchronoise Psychic special 10 120 100%

Hits any Pokémon that shares a type with the user.

• • • • • • • • • Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

• • • • • • • • • Wish Normal status 10

User will recover half its max HP at the end of the next turn.

• • • • • • • • Yawn Normal status 10

Target sleeps at the end of the next turn.

Red, Blue Yellow Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Covet Normal physical 25 60 100%

Takes the target's item.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Heal Bell Normal status 5

Cures the entire party of major status effects.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mimic Normal status 10

Copies the target's last used move.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swift Normal special 20 60

Never misses.

Red, Blue Yellow Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

05 05 05 05 05 05 05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

08 08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

09 09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

07 07 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

10 10 10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15 15 15 15 15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

20 20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

31 31 Mimic Normal status 10

Copies the target's last used move.

17 17 17 17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

27 27 27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 30 30 30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

35 35 35 35 35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

34 34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

38 38 38 38 38 38 38 38 38 38 38 38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

42 42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 43 Flame Charge Fire physical 20 50 100%

Inflicts regular damage. Raises the user's Speed by one stage.

43 43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

39 39 39 39 Swift Normal special 20 60

Never misses.

43 43 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

40 40 Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

44 44 44 44 44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50 50 50 50 50 50 50 50 50 Overheat Fire special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

59 59 59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

58 58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

61 61 61 61 61 61 61 61 Will-O-Wisp Fire status 15 85%

Burns the target.

67 67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

68 68 68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

83 83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

78 78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

50 50 90 90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links