Essentials
Abilities
- Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Hidden Ability
- Guts
Increases Attack to 1.5× with a major status ailment.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 136
- Kanto
- 136
- Original Johto
- 183
- Extended Sinnoh
- 166
- Updated Johto
- 187
- Updated Unova
- 94
- Coastal Kalos
- 80
- Original Alola
- 126
- Original Akala
- 53
- Updated Alola
- 156
- Updated Akala
- 57
Names
- Japanese
- ブースター (buusutaa)
- ブースター
- Official roomaji
- Booster
- Korean
- 부스터
- Chinese
- 火伊布
- 火伊布
- French
- Pyroli
- German
- Flamara
- Spanish
- Flareon
- Italian
- Flareon
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Eevee | Vaporeon Use a Water Stone | ||
Jolteon Use a Thunder Stone | |||
Flareon Use a Fire Stone | |||
Espeon Level up, during the day, with at least 220 happiness | |||
Umbreon Level up, during the night, with at least 220 happiness | |||
Leafeon Level up, around Eterna Forest (Sinnoh) Level up, around Pinwheel Forest (Unova) Level up, around Route 20 (Kalos) Level up | |||
Glaceon Level up, around Route 217 (Sinnoh) Level up, around Twist Mountain (Unova) Level up, around Frost Cavern (Kalos) Level up | |||
Sylveon Level up, knowing a Fairy-type move, with at least 2 affection in Pokémon-Amie |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 48.0 | 303 | 334 | |
Attack | 92.6 | 328 | 359 | |
Defense | 35.4 | 188 | 219 | |
Special Attack | 74.8 | 258 | 289 | |
Special Defense | 91.2 | 288 | 319 | |
Speed | 47.9 | 198 | 229 | |
Total | 78.3 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/14/18
Flavor
Flavor Text
-
Inhaled air is heated in the flame sac in its body to an intense fire over 3,000 degrees Fahrenheit.
Inhaled air is carried to its flame sac, heated, and exhaled as fire that reaches over 3,000 degrees F.
-
It has a flame sac in its body. Its body temperature tops 1,650 degrees Fahrenheit before battle.
It has a flame bag inside its body. After inhaling deeply, it blows out flames of nearly 3,000 degrees Fahrenheit.
Flareon’s fluffy fur has a functional purpose—it releases heat into the air so that its body does not get excessively hot. This Pokémon’s body temperature can rise to a maximum of 1,650 degrees Fahrenheit.
-
When it catches prey or finds berries, it breathes fire on them until they’re well done, and then it gobbles them up.
Its average body temperature is between 1,300 and 1,500 degrees Fahrenheit. In its internal flame sac, temperatures reach 3,000 degrees.
If it inhales deeply, that’s a sign it’s about to attack. Prepare to be hit by flames of over 3,000 degrees Fahrenheit!
The flame chamber inside its body ignites when Flareon gets agitated, reaching temperatures of up to 1,650 degrees Fahrenheit.
Sprites
Height
2'11.4"
0.9 m
Weight
55.1 lb
25.0 kg
Locations
Pal Park
- Area
- Field
- Score
- 90
- Rate
- 3
Moves
Fire moves get STAB, and have their type highlighted in green.
Physical moves better suit Flareon's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||||||
— | — | — | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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— | — | — | — | — | — | — | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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— | — | — | — | — | — | — | — | — | — | — | Tail Whip | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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— | — | 0 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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— | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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— | — | — | — | — | — | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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— | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Tail Whip | 30 | — | 100% | Lowers the target's Defense by one stage. |
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8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 5 | 5 | 5 | 5 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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9 | Baby-Doll Eyes | 30 | — | 100% | 1 | Lowers the target's Attack by one stage. |
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16 | 16 | 16 | 16 | 15 | 15 | 15 | 15 | 9 | 9 | 9 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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27 | 23 | 23 | 23 | 23 | 22 | 22 | 22 | 22 | 13 | 13 | 13 | 13 | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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31 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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37 | Tail Whip | 30 | — | 100% | Lowers the target's Defense by one stage. |
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40 | 30 | 30 | 30 | 30 | 29 | 29 | 29 | 29 | 17 | 17 | 17 | 17 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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42 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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21 | 20 | 20 | 20 | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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44 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 25 | 25 | 25 | 25 | Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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48 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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43 | 43 | 43 | 43 | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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29 | 29 | 29 | 29 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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42 | 42 | 42 | 42 | 33 | 33 | 33 | 33 | Smog | 20 | 30 | 70% | Has a 40% chance to poison the target. |
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47 | 47 | 47 | 47 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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54 | 52 | 52 | 52 | 52 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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37 | 37 | 37 | 37 | Lava Plume | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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50 | 50 | 50 | 50 | 41 | 41 | 41 | 41 | Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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57 | 57 | 57 | 57 | Smog | 20 | 30 | 70% | Has a 40% chance to poison the target. |
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64 | 64 | 64 | 64 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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45 | 45 | 45 | Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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71 | 71 | 71 | 71 | 45 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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78 | 78 | 78 | Lava Plume | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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Level up, learned by Eevee but not Flareon | ||||||||||||||||||||
— | Covet | 25 | 60 | 100% | Takes the target's item. |
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16 | 16 | 16 | 16 | 15 | 15 | 15 | 15 | 9 | — | — | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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36 | 36 | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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9 | 9 | Baby-Doll Eyes | 30 | — | 100% | 1 | Lowers the target's Attack by one stage. |
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10 | 10 | 17 | Swift | 20 | 60 | — | Never misses. |
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20 | 20 | 20 | Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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21 | 23 | 23 | Covet | 25 | 60 | 100% | Takes the target's item. |
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45 | 42 | 42 | 25 | 25 | 25 | 25 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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29 | 29 | 29 | 29 | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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36 | 36 | 36 | 36 | 36 | 36 | 33 | 33 | 33 | 33 | Baton Pass | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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42 | 42 | 43 | 43 | 43 | 43 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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37 | 37 | 37 | 37 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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57 | 57 | 57 | 57 | 45 | 45 | 45 | 45 | Trump Card | 5 | * | — | Power increases when this move has less PP, up to a maximum of 200. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||||||
Egg, learned by Eevee but not Flareon | ||||||||||||||||||||
Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fake Tears | 20 | — | 100% | Lowers the target's Special Defense by two stages. |
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Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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Stored Power | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
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Synchronoise | 10 | 120 | 100% | Hits any Pokémon that shares a type with the user. |
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Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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Wish | 10 | — | — | User will recover half its max HP at the end of the next turn. |
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Yawn | 10 | — | — | Target sleeps at the end of the next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell | 5 | — | — | Cures the entire party of major status effects. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Last Resort | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||||||
02 | 02 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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03 | 03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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08 | 08 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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09 | 09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | 10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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07 | 07 | Zap Cannon | 5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | 13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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20 | 20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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31 | 31 | Mimic | 10 | — | — | Copies the target's last used move. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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20 | 20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | 23 | 23 | 23 | 23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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31 | 31 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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34 | 34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | 35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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34 | 34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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43 | 43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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39 | 39 | 39 | 39 | Swift | 20 | 60 | — | Never misses. |
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43 | 43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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40 | 40 | Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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59 | 59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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61 | 61 | 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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67 | 67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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83 | 83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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78 | 78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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50 | 50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |