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Buizel


Main Pokédex page | Flavor text and images

General

Buizel
water

Abilities

Swift Swim
This Pokémon's Speed doubles during Rain Dance.

Damage Taken

Dex Numbers

Generation
Diamond/Pearl/Platinum DPPT
Red/Blue/Yellow Kanto
418
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
56

Names

Japanese
ブイゼル
Romaji
Buizeru

Flavor

Height
2'3.6" or 0.7 m
Weight
65 lb or 29.5 kg
Species
Sea Weasel
Color
brown
Cry
mp3 here
Fire Red/Leaf Green Habitat
n/a
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
2: Water 1
5: Ground
Steps to hatch
5,120
Compatible with
92 families; 200 total Pokémon

In the Wild

Base EXP
75 or 0x4b
Capture rate
190 or 0xbe
Base happiness
70 or 0x46
Growth rate
medium
Effort points
1 Speed
Wild held items
Wacan Berry (5%)

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1
418 Buizel Base form 419 Floatzel Raise to level 26

Stats

Stat Base Max Stat %ile
L50 L100
HP
55
162 314 30.2
Attack
65
117 229 38.5
Defense
35
87 169 6.5
Special Attack
60
112 219 39.6
Special Defense
30
82 159 3
Speed
85
137 269 71.6
Average
55
- - 27.8

Flavor

See also: All versions' flavor text and sprites

Diamond It has a flotation sac that is like an inflatable collar. It floats on water with its head out.

Pearl It swims by rotating its two tails like a screw. When it dives, its flotation sac collapses.

Locations

Valley Windworks
Route 205
Route 205
Route 213
Route 224

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method
Valley Windworks 7 - 9 Morning Daytime Night 35%
Route 205 Eterna City side 10 - 12 Morning Daytime Night 35%
Route 205 Floaroma City side 8 - 10 Morning Daytime Night 35%
Route 213 20 - 21 Morning Daytime 30%; Night 20%
Route 224 23 Morning Daytime Night 4%

Move List

See also: This list in the move search

See also: Contest list

Buizel's Attack is higher, so it will inflict more damage with physical () moves.

Buizel gets the STAB from water moves.

Diamond/Pearl/Platinum Move Type Dmg PP Power Acc.* Pri. Description
-- Growl normal none 40 -- 100% Lowers the target's Attack.
-- SonicBoom normal special 20 varies 90% Inflicts 20 points of damage.
-- Water Sport water none 15 -- 100% All damage from Fire moves is halved until the end of the battle.
3 Quick Attack normal physical 30 40 100% 1 Goes first. Inflicts regular damage.
6 Water Gun water special 25 40 100% Inflicts regular damage.
10 Pursuit dark physical 20 40 100% If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
15 Swift normal special 20 60 100% Never misses.
21 Aqua Jet water physical 20 40 100% 1 Goes first. Inflicts regular damage.
28 Agility psychic none 30 -- 100% Raises the user's Speed by two levels.
36 Whirlpool water special 15 15 70% Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
45 Razor Wind normal special 10 80 100% User charges for one turn before attacking.
Diamond/Pearl/Platinum Egg moves (Pokémon can also inherit any TMs they are compatible with)
Chains Diamond/Pearl/Platinum Baton Pass normal none 40 -- 100% Allows the trainer to switch out the user and pass effects along to its replacement.
Chains Diamond/Pearl/Platinum DoubleSlap normal physical 10 15 85% Hits 2-5 times in one turn.
Chains Diamond/Pearl/Platinum Fury Cutter bug physical 20 10 95% Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Chains Diamond/Pearl/Platinum Fury Swipes normal physical 15 18 80% Hits 2-5 times in one turn.
Chains Diamond/Pearl/Platinum Headbutt normal physical 15 70 100% Has a 30% chance to make the target Flinch.
Chains Diamond/Pearl/Platinum Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Chains Diamond/Pearl/Platinum Odor Sleuth normal none 40 -- 100% Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost.
Chains Diamond/Pearl/Platinum Slash normal physical 20 70 100% Has an increased chance for a critical hit.
Diamond/Pearl/Platinum Tutored moves
Platinum Ice Punch ice physical 15 75 100% Has a 10% chance to Freeze the target.
Platinum Swift normal special 20 60 100% Never misses.
Platinum Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Platinum Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Platinum Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Platinum Dive water physical 10 80 100% User dives underwater, dodging all attacks, and hits next turn.
Diamond/Pearl/Platinum TMs and HMs
Chains 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 14 Blizzard ice special 5 120 70% Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail.
Chains 31 Brick Break fighting physical 15 75 100% Cancels the effects of Reflect and Light Screen.
Chains 55 Brine water special 10 65 100% Inflicts double damage against Pokemon that have less than half their max HP remaining.
Chains 08 Bulk Up fighting none 20 -- 100% Raises the user's Attack and Defense.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains 28 Dig ground physical 10 80 100% User digs underground, dodging all attacks, and hits next turn.
Chains 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 01 Focus Punch fighting physical 20 150 100% -3 Goes last. If the user takes damage before attacking, the attack is canceled.
Chains 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 07 Hail ice none 10 -- 100% Changes the weather to a hailstorm for five turns.
Chains 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 13 Ice Beam ice special 10 95 100% Has a 10% chance to Freeze the target.
Chains 23 Iron Tail steel physical 15 100 75% Has a 30% chance to lower the target's Defense.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 39 Rock Tomb rock physical 10 50 80% Has a 100% chance to lower the target's Speed.
Chains 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains H4 Strength normal physical 15 80 100% Inflicts regular damage.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains H3 Surf water special 15 95 100% Inflicts regular damage.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 03 Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.
Chains H7 Waterfall water physical 15 80 100% Has a 20% chance to make the target Flinch.

Buizel in other Pokédexes