Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
- Inner Focus
- This Pokémon will not Flinch.
- Steadfast
- This Pokémon's Speed rises one level when it Flinches.
Dex Numbers
- Generation
DPPT
Kanto- 448
Johto- n/a
Hoenn- n/a
Sinnoh- 116
Names
- Japanese
- ルカリオ
- Romaji
- Rukario
Flavor
- Height
- 3'11.2" or 1.2 m
- Weight
- 119 lb or 54 kg
- Species
- Aura
- Color
- blue
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
⅞ male; ⅛ female (code: 31 or 0x1f)- Breeding groups
-
5: Ground
8: Humanshape - Steps to hatch
- 6,400
- Compatible with
- 76 families; 166 total Pokémon
In the Wild
- Base EXP
- 204 or 0xcc
- Capture rate
- 45 or 0x2d
- Base happiness
- 70 or 0x46
- Growth rate
- poly
- Effort points
- 1 Attack
1 Special Attack - Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 177 | 344 | 56.2 | |
| Attack | 162 | 319 | 87.8 | |
| Defense | 122 | 239 | 53.5 | |
| Special Attack | 167 | 329 | 93.1 | |
| Special Defense | 122 | 239 | 53.1 | |
| Speed | 142 | 279 | 77.1 | |
| Average | - | - | 83.4 | |
Flavor
All versions' flavor text and sprites
It has the ability to sense the auras of all things. It understands human speech.
By catching the aura emanating from others, it can read their thoughts and movements.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|
Move List
Lucario's Special Attack is higher, so it will inflict more damage with special (
) moves.
Lucario gets the STAB from
and
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
| -- | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
| -- | Foresight | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||
| -- | Metal Claw | ![]() |
|
35 | 50 | 95% | Has a 10% chance to raise the user's Attack. | ||
| -- | Quick Attack | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
| 6 | Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | |
| 11 | Force Palm | ![]() |
|
10 | 60 | 100% | Has a 30% chance to Paralyze the target. | ||
| 15 | Feint | ![]() |
|
10 | 50 | 100% | 2 | Goes first. Only works if the target uses Protect or Detect on this turn. | |
| 19 | Bone Rush | ![]() |
|
10 | 25 | 80% | Hits 2-5 times in one turn. | ||
| 24 | Metal Sound | ![]() |
|
40 | -- | 85% | Lowers the target's Special Defense by two levels. | ||
| 29 | Me First | ![]() |
|
20 | -- | 0% | Uses the target's move against it before it attacks, with power increased by 50%. | ||
| 33 | Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | ||
| 37 | Aura Sphere | ![]() |
|
20 | 90 | 0% | Never misses. | ||
| 42 | Close Combat | ![]() |
|
5 | 120 | 100% | Lowers the user's Defense and Special Defense after inflicting damage. | ||
| 47 | Dragon Pulse | ![]() |
|
10 | 90 | 100% | Inflicts regular damage. | ||
| 51 | ExtremeSpeed | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Inflicts regular damage. | |
![]() | Tutored moves | ||||||||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | ||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||
|
Fury Cutter | ![]() |
|
20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||
|
Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | |
|
Iron Defense | ![]() |
|
15 | -- | 100% | Raises the user's Defense by two levels. | ||
|
Magnet Rise | ![]() |
|
10 | -- | 0% | Changes the user's ability to Levitate. | ||
|
Vacuum Wave | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
|
Zen Headbutt | ![]() |
|
15 | 80 | 90% | Has a 20% chance to make the target Flinch. | ||
![]() | TMs and HMs | ||||||||
![]() |
45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |
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08 | Bulk Up | ![]() |
|
20 | -- | 100% | Raises the user's Attack and Defense. | |
![]() |
04 | Calm Mind | ![]() |
|
20 | -- | 100% | Raises the user's Special Attack and Special Defense. | |
![]() |
78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |
![]() |
79 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | |
![]() |
28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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59 | Dragon Pulse | ![]() |
|
10 | 90 | 100% | Inflicts regular damage. | |
![]() |
60 | Drain Punch | ![]() |
|
5 | 60 | 100% | Heals the user by half the damage the target receives. | |
![]() |
26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
![]() |
58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
![]() |
42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
![]() |
91 | Flash Cannon | ![]() |
|
10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense. | |
![]() |
56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | |
![]() |
01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. |
![]() |
21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
![]() |
10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
![]() |
15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
![]() |
23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
![]() |
83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
![]() |
66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | |
![]() |
84 | Poison Jab | ![]() |
|
20 | 80 | 100% | Has a 30% chance to Poison the target. | |
![]() |
17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
![]() |
29 | Psychic | ![]() |
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
![]() |
44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
![]() |
27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
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H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | |
![]() |
80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |
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H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
![]() |
43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
![]() |
30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
![]() |
65 | Shadow Claw | ![]() |
|
15 | 70 | 100% | Has an increased chance for a critical hit. | |
![]() |
82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
![]() |
71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |
![]() |
H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
![]() |
90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
![]() |
11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
![]() |
87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
![]() |
75 | Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | |
![]() |
06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
![]() |
03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
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