Essentials
Abilities
- Lightningrod
- This Pokemon takes damage from Electric moves aimed at its partner.
- Solid Rock
- This Pokemon takes less damage from super-effective moves.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 464
- Sinnoh

- 188

Names
- Japanese

- ドサイドン (dosaidon)
- Official Roomaji

- Dosydon
- Korean

- 거대코뿌리
- Chinese

- 超鐵暴龍
- French

- Rhinastoc
- German

- Rihornior
Training
- Base EXP
-
217
3100 EXP at level - Effort points
-
- 3 Attack
- Capture rate
- 30
- Base happiness
- 70
- Growth rate
- slow
- Wild held items
-

None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 96.1 | 403 | 434 | ||
| Attack | 98.5 | 348 | 379 | ||
| Defense | 95.8 | 328 | 359 | ||
| Special Attack | 35.3 | 178 | 209 | ||
| Special Defense | 34.0 | 178 | 209 | ||
| Speed | 19.4 | 148 | 179 | ||
| Total | 88.6 | ||||
Flavor
Flavor Text

- It puts rocks in holes in its palms and uses its muscles to shoot them. GEODUDE are shot at rare times.

- It puts rocks in holes in its palms and uses its muscles to shoot them. GEODUDE are shot at rare times.

- It can launch a rock held in its hand like a missile by tightening then expanding muscles instantly.

- From holes in its palms, it fires out GEODUDE. Its carapace can withstand volcanic eruptions.

- From holes in its palms, it fires out GEODUDE. Its carapace can withstand volcanic eruptions.
Sprites
Miscellany
- Species
- Drill
- Color
- gray
- Cry
- download mp3
- Pawprint

- Shape
-
Sciurine
Height
7'10.5"
2.4 m
Weight
623.5 lb
282.8 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Poison Jab |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| — | — | Horn Attack |
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25 | 65 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | Tail Whip |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| — | — | Stomp |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| — | — | Fury Attack |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| 9 | 9 | Stomp |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| 13 | 13 | Fury Attack |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| 21 | 21 | Scary Face |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 25 | 25 | Rock Blast |
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10 | 25 | 80% | Hits 2-5 times in one turn. |
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| 33 | 33 | Take Down |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 37 | 37 | Horn Drill |
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5 | 1 | 30% | Causes a one-hit KO. |
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| 42 | 42 | Hammer Arm |
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10 | 100 | 90% | Lowers user's Speed by one level. |
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| 45 | 45 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 49 | 49 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 57 | 57 | Megahorn |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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| 61 | 61 | Rock Wrecker |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Aqua Tail |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Block |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Endeavor |
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5 | 1 | 100% | Lowers the target's HP to equal the user's. |
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Fire Punch |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Punch |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Iron Head |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Outrage |
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15 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
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Superpower |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one level after inflicting damage. |
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ThunderPunch |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 01 | 01 | Focus Punch |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| 05 | 05 | Roar |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | 13 | Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | Blizzard |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | Thunder |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 26 | 26 | Earthquake |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | 31 | Brick Break |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | Shock Wave |
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20 | 60 | 100% | Never misses. |
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| 35 | 35 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 37 | 37 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 38 | 38 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 52 | 52 | Focus Blast |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | 56 | Fling |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 59 | 59 | Dragon Pulse |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 65 | 65 | Shadow Claw |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 66 | 66 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 69 | 69 | Rock Polish |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 71 | 71 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 72 | 72 | Avalanche |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| 75 | 75 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 76 | 76 | Stealth Rock |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | 80 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 84 | 84 | Poison Jab |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | 91 | Flash Cannon |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| H1 | H1 | Cut |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H3 | H3 | Surf |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H5 | Whirlpool |
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15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H8 | H8 | Rock Climb |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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½ male, ½ female