Found a bug? Have a suggestion? File a bug report!


Rhyperior


Main Pokédex page | Flavor text and images

General

Rhyperior
ground rock

Abilities

Lightningrod
This Pokémon takes damage from Electric moves aimed at its partner.
Solid Rock
This Pokémon takes less damage from super-effective moves.

Damage Taken

Dex Numbers

Generation
Diamond/Pearl DP
Red/Blue/Yellow Kanto
464
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
n/a

Names

Japanese
ドサイドン
Romaji
Dosaidon

Flavor

Height
7'10.5" or 2.4 m
Weight
623.5 lb or 282.8 kg
Species
Drill
Color
gray
Cry
mp3 here
Fire Red/Leaf Green Habitat
n/a
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
1: Monster
5: Ground
Steps to hatch
5,120
Compatible with
88 families; 194 total Pokémon

In the Wild

Base EXP
217 or 0xd9
Capture rate
30 or 0x1e
Base happiness
70 or 0x46
Growth rate
slow
Effort points
3 Attack
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
111 Rhyhorn Base form 112 Rhydon Raise to level 42 464 Rhyperior Trade with Protector attached

Stats

Stat Base Max Stat %ile
L50 L100
HP
115
222 434 95.9
Attack
140
192 379 98.6
Defense
130
182 359 95.1
Special Attack
55
107 209 33.9
Special Defense
55
107 209 31.4
Speed
40
92 179 16.8
Average
89.2
- - 90.1

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl It puts rocks in holes in its palms and uses its muscles to shoot them. GEODUDE are shot at rare times.

Locations

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method

Move List

See also: This list in the move search

See also: Contest list

Rhyperior's Attack is higher, so it will inflict more damage with physical () moves.

Rhyperior gets the STAB from ground and rock moves.

Diamond/Pearl Move Type Dmg PP Power Acc.* Pri. Description
-- Fury Attack normal physical 20 15 85% Hits 2-5 times in one turn.
-- Horn Attack normal physical 25 65 100% Inflicts regular damage.
-- Poison Jab poison physical 20 80 100% Has a 30% chance to Poison the target.
-- Stomp normal physical 20 65 100% Has a 30% chance to make the target Flinch.
-- Tail Whip normal none 30 -- 100% Lowers the target's Defense.
9 Stomp normal physical 20 65 100% Has a 30% chance to make the target Flinch.
13 Fury Attack normal physical 20 15 85% Hits 2-5 times in one turn.
21 Scary Face normal none 10 -- 90% Lowers the target's Speed by two levels.
25 Rock Blast rock physical 10 25 80% Hits 2-5 times in one turn.
33 Take Down normal physical 20 90 85% User receives 1/4 the damage it inflicts in recoil.
37 Horn Drill normal physical 5 varies 30% Causes a one-hit KO.
42 Hammer Arm fighting physical 10 100 90% Lowers user's Speed.
45 Stone Edge rock physical 5 100 80% Has an increased chance for a critical hit.
49 Earthquake ground physical 10 100 100% Inflicts regular damage.
57 Megahorn bug physical 10 120 85% Inflicts regular damage.
61 Rock Wrecker rock physical 5 150 90% User foregoes its next turn to recharge.
Diamond/Pearl TMs and HMs
Chains 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 72 Avalanche ice physical 10 60 100% -4 Goes last. Inflicts double damage if the user takes damage before attacking this turn.
Chains 14 Blizzard ice special 5 120 70% Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail.
Chains 31 Brick Break fighting physical 15 75 100% Cancels the effects of Reflect and Light Screen.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains H1 Cut normal physical 30 50 95% Inflicts regular damage.
Chains 28 Dig ground physical 10 80 100% User digs underground, dodging all attacks, and hits next turn.
Chains 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 59 Dragon Pulse dragon special 10 90 100% Inflicts regular damage.
Chains 26 Earthquake ground physical 10 100 100% Inflicts regular damage.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 38 Fire Blast fire special 5 120 85% Has a 10% chance to Burn the target.
Chains 35 Flamethrower fire special 15 95 100% Has a 10% chance to Burn the target.
Chains 91 Flash Cannon steel special 10 80 100% Has a 10% chance to lower the target's Special Defense.
Chains 56 Fling dark physical 10 varies 100% Throws held item at the target; power depends on the item.
Chains 52 Focus Blast fighting special 5 120 70% Has a 10% chance to lower the target's Special Defense.
Chains 01 Focus Punch fighting physical 20 150 100% -3 Goes last. If the user takes damage before attacking, the attack is canceled.
Chains 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 68 Giga Impact normal physical 5 150 90% User foregoes its next turn to recharge.
Chains 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 15 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Chains 13 Ice Beam ice special 10 95 100% Has a 10% chance to Freeze the target.
Chains 23 Iron Tail steel physical 15 100 75% Has a 30% chance to lower the target's Defense.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 66 Payback dark physical 10 50 100% Inflicts double damage if the user receives damage before using this move.
Chains 84 Poison Jab poison physical 20 80 100% Has a 30% chance to Poison the target.
Chains 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 05 Roar normal none 20 -- 100% -6 Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon.
Chains H8 Rock Climb normal physical 20 90 85% Has a 20% chance to Confuse the target.
Chains 69 Rock Polish rock none 20 -- 0% Raises the user's Speed by two levels.
Chains 80 Rock Slide rock physical 10 75 90% Has a 30% chance to make the target Flinch.
Chains H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 39 Rock Tomb rock physical 10 50 80% Has a 100% chance to lower the target's Speed.
Chains 37 Sandstorm rock none 10 -- 100% Changes the weather to a sandstorm for five turns.
Chains 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 65 Shadow Claw ghost physical 15 70 100% Has an increased chance for a critical hit.
Chains 34 Shock Wave electric special 20 60 100% Never misses.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 76 Stealth Rock rock none 20 -- 0% Causes damage when Pokemon switch in to where the target is now.
Chains 71 Stone Edge rock physical 5 100 80% Has an increased chance for a critical hit.
Chains H4 Strength normal physical 15 80 100% Inflicts regular damage.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains H3 Surf water special 15 95 100% Inflicts regular damage.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 75 Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
Chains 46 Thief dark physical 10 40 100% Takes the target's item.
Chains 25 Thunder electric special 10 120 70% Has a 30% chance to Paralyze the target.
Chains 24 Thunderbolt electric special 15 95 100% Has a 10% chance to Paralyze the target.
Chains 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.

Rhyperior in other Pokédexes