Essentials
Abilities
Dream Ability
- Ice Body
Heals for 1/16 max HP after each turn during hail.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 86
- Kanto
-
86




- Original Johto
-
176


- Updated Johto
-
178

Names
- German

- Jurob
- French

- Otaria
- Chinese

- 小海獅
- Korean

- 쥬쥬
- Japanese

- パウワウ (pauwau)
- Official Roomaji

- Pawou
Breeding
Compatibility
Training
- Base EXP
-
100
1428 EXP at level - Effort points
-
- 1 Special Defense
- Capture rate
-
190
- Base happiness
-
70
- Growth rate
-
medium
Wild held items
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|
nothing | |
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50% | Aspear Berry |
|
nothing | |
|
nothing |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Seel | Dewgong Level up, starting at level 34 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 49.9 | 303 | 334 | |
| Attack | 14.5 | 158 | 189 | |
| Defense | 32.8 | 178 | 209 | |
| Special Attack | 23.7 | 158 | 189 | |
| Special Defense | 56.2 | 208 | 239 | |
| Speed | 25.1 | 158 | 189 | |
| Total | 25.8 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed



- Power



- Skill


- Stamina




- Jump



- Total
- 7/11/15
Flavor
Flavor Text

-



A Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice.

Although it can’t walk well on land, it is a graceful swimmer. It especially loves being in frigid seas.

In daytime, it is often found asleep on the seabed in shallow waters. Its nostrils close while it swims.

-


A Pokémon that lives on icebergs. It swims in the sea using the point on its head to break up ice.
Sprites
Height
3'7.3"
1.1 m
Weight
198.4 lb
90.0 kg
Locations
- Red

- Blue

- Yellow

- FireRed

-
- LeafGreen

-
- Diamond

- HeartGold

-
- SoulSilver

-
Moves
Water moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | — | — | — | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 30 | 5 | 9 | 3 | 3 | 3 | Growl | ![]() |
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40 | — | 100% | Lowers the target's Attack by one stage. |
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| 35 | 16 | Aurora Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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| 7 | 7 | 7 | Water Sport | ![]() |
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15 | — | — | Halves all Fire-type damage. |
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| 17 | 11 | 11 | 11 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 13 | 13 | 13 | Encore | ![]() |
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5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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| 17 | 17 | 17 | Ice Shard | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 40 | 21 | 21 | 21 | 21 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 32 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 23 | 23 | 23 | Aqua Ring | ![]() |
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20 | — | — | Restores 1/16 of the user's max HP each turn. |
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| 21 | 27 | 27 | 27 | Aurora Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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| 31 | 31 | 31 | Aqua Jet | ![]() |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 33 | 33 | 33 | Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| 29 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 37 | 37 | 37 | 37 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 41 | 41 | 41 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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| 43 | 43 | 43 | Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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| 50 | 37 | 41 | 47 | 47 | 47 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 48 | 49 | 51 | 51 | 51 | Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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| 53 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
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Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Encore | ![]() |
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5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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Fake Out | ![]() |
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10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
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Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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Icicle Spear | ![]() |
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30 | 25 | 100% | Hits 2-5 times in one turn. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Lick | ![]() |
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30 | 20 | 100% | Has a 30% chance to paralyze the target. |
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Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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Perish Song | ![]() |
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5 | — | — | User and target both faint after three turns. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Slam | ![]() |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Spit Up | ![]() |
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10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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Stockpile | ![]() |
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20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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Swallow | ![]() |
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10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 03 | 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | 07 | 07 | 07 | Hail | ![]() |
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10 | — | — | Changes the weather to a hailstorm for five turns. |
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| 07 | Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 11 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| 12 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 13 | 13 | 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 20 | 20 | 20 | 20 | Safeguard | ![]() |
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25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 16 | Pay Day | ![]() |
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20 | 40 | 100% | Scatters money on the ground worth five times the user's level. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 31 | Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 34 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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| 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 55 | 55 | Brine | ![]() |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 49 | Echoed Voice | ![]() |
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15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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| 56 | 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 50 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H3 | H3 | H3 | H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H7 | H7 | H5 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H8 | H6 | Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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| H6 | H5 | Whirlpool | ![]() |
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15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| H7 | H7 | Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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½ male, ½ female


Aspear Berry
sea

Ichthyic



