Essentials
Abilities
Hidden Ability
- Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 157
- Original Johto
- 6
- Updated Johto
- 6
Names
- Japanese
- バクフーン (bakufuun)
- バクフーン
- Official roomaji
- Bakphoon
- Korean
- 블레이범
- Chinese
- 火爆獸
- 火暴兽
- French
- Typhlosion
- German
- Tornupto
- Spanish
- Typhlosion
- Italian
- Typhlosion
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Cyndaquil | Quilava Level up, starting at level 14 | Typhlosion Level up, starting at level 36 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 70.1 | 329 | 360 | |
Attack | 58.4 | 236 | 267 | |
Defense | 60.4 | 224 | 255 | |
Special Attack | 85.4 | 286 | 317 | |
Special Defense | 69.9 | 238 | 269 | |
Speed | 84.3 | 268 | 299 | |
Total | 81.6 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/15/20
Flavor
Flavor Text
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It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
-
If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.
It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.
Typhlosion obscures itself behind a shimmering heat haze that it creates using its intensely hot flames. This Pokémon creates blazing explosive blasts that burn everything to cinders.
Sprites
Height
5'6.9"
1.7 m
Weight
175.3 lb
79.5 kg
Locations
Pal Park
- Area
- Field
- Score
- 90
- Rate
- 3
Moves
Fire moves get STAB, and have their type highlighted in green.
Special moves better suit Typhlosion's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||
— | — | — | Eruption | 5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
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— | — | — | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | Smokescreen | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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— | — | — | — | — | — | Gyro Ball | 5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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— | — | — | — | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | — | Smokescreen | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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— | — | — | — | — | — | — | — | — | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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6 | 6 | 6 | 4 | 6 | 6 | 6 | 6 | 6 | Smokescreen | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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12 | 12 | 12 | 10 | 10 | 10 | 10 | 10 | 10 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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21 | 21 | 21 | 13 | 13 | 13 | 13 | 13 | 13 | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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31 | 31 | 31 | 20 | 20 | 20 | 20 | 20 | 20 | Flame Wheel | 25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
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24 | 24 | 24 | 24 | 24 | 24 | Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
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45 | 45 | 45 | 31 | 31 | 31 | 31 | 31 | 31 | Swift | 20 | 60 | — | Never misses. |
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35 | 35 | Lava Plume | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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60 | 60 | 60 | 42 | 42 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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46 | 46 | Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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53 | 53 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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35 | 35 | 35 | 35 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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43 | 43 | 43 | 43 | Lava Plume | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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48 | 48 | 48 | 48 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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56 | 56 | 56 | 56 | Inferno | 5 | 100 | 50% | Has a 100% chance to burn the target. |
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61 | 61 | 61 | 61 | Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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69 | 69 | 69 | 69 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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74 | Burn Up | 5 | 130 | 100% | Removes the user's Fire type after inflicting damage. |
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57 | 57 | 74 | 74 | 74 | 82 | Eruption | 5 | 150 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||
Egg, learned by Cyndaquil but not Typhlosion | ||||||||||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
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Crush Claw | 10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Extrasensory | 20 | 80 | 100% | Has a 10% chance to make the target flinch. |
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Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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Foresight | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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Fury Swipes | 15 | 18 | 80% | Hits 2-5 times in one turn. |
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Howl | 40 | — | — | Raises the user's Attack by one stage. |
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Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Submission | 20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||
Blast Burn | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Pledge | 10 | 80 | 100% | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |
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Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||
01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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01 | 01 | 01 | Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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01 | 01 | Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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02 | 02 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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03 | 03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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04 | 04 | Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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08 | 08 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | 13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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20 | 20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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31 | 31 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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34 | 34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | 35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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39 | 39 | Swift | 20 | 60 | — | Never misses. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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40 | 40 | Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
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41 | 41 | Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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43 | 43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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48 | 48 | Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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52 | 52 | 52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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65 | 65 | 65 | 65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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74 | 74 | 74 | 74 | 74 | 74 | Gyro Ball | 5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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49 | 49 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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93 | 93 | 93 | 93 | Wild Charge | 15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |