Essentials
Abilities
- Lightningrod
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
- Rock Head
Protects against recoil damage.
Hidden Ability
- Reckless
Strengthens recoil moves to 1.2× their power.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 111
- Kanto
-
111




- Original Johto
-
206


- Hoenn
-
169


- Extended Sinnoh
-
186
- Updated Johto
-
211

- Gallery
- 160
Names
- French

- Rhinocorne
- German

- Rihorn
- Korean

- 뿔카노
- Chinese

- 鐵甲犀牛
- Japanese

- サイホーン (saihoon)
- Official roomaji

- Sihorn
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Rhyhorn | Rhydon Level up, starting at level 42 | Rhyperior Trade, while holding a Protector |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 74.2 | 333 | 364 | |
| Attack | 64.8 | 238 | 269 | |
| Defense | 81.5 | 258 | 289 | |
| Special Attack | 6.1 | 128 | 159 | |
| Special Defense | 3.9 | 128 | 159 | |
| Speed | 5.5 | 118 | 149 | |
| Total | 31.3 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed





- Power





- Skill


- Stamina




- Jump


- Total
- 6/11/18
Flavor
Flavor Text

-


Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.

Its powerful tackles can destroy anything. However, it is too slow witted to help people work.

It is inept at turning because of its four short legs. It can only charge and run in one direction.

It doesn’t care if there is anything in its way. It just charges and destroys all obstacles.

-




Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Sprites
Height
3'3.4"
1.0 m
Weight
253.5 lb
115.0 kg
Locations
- Red

- Blue

- Yellow

- Ruby

- Sapphire

- Emerald

- FireRed

- LeafGreen

- Diamond

- Pearl

- Platinum

- HeartGold

- SoulSilver

Pal Park
- Area
- Mountain
- Score
- 50
- Rate
- 30
Moves
Ground and Rock moves get STAB, and have their type highlighted in green.
Physical moves better suit Rhyhorn's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | — | — | — | — | — | — | Horn Attack | ![]() |
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25 | 65 | 100% | Inflicts regular damage with no additional effect. |
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| 30 | — | Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| 35 | — | — | — | — | — | — | Tail Whip | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| 13 | 10 | 9 | 9 | 8 | Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| 40 | — | 19 | 15 | 13 | 13 | 12 | Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| 30 | Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| 35 | Tail Whip | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| 40 | Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| 31 | 24 | 21 | 21 | 19 | Scary Face | ![]() |
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10 | — | 100% | Lowers the target's Speed by two stages. |
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| 29 | 25 | 25 | 23 | Rock Blast | ![]() |
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10 | 25 | 90% | Hits 2-5 times in one turn. |
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| 33 | 33 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 30 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 45 | 45 | 37 | 38 | 37 | 37 | Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| 50 | 50 | Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| 45 | 45 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 34 | Chip Away | ![]() |
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20 | 70 | 100% | Ignores the target's stat modifiers. |
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| 55 | 55 | 49 | 43 | 41 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 45 | Drill Run | ![]() |
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10 | 80 | 95% | Has an increased chance for a critical hit. |
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| 52 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 55 | 52 | 49 | 49 | 56 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 63 | Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| 57 | 57 | 57 | 67 | Megahorn | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Crush Claw | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Dragon Rush | ![]() |
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10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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Fire Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Magnitude | ![]() |
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30 | * | 100% | Power varies randomly from 10 to 150. |
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Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Reversal | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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Swords Dance | ![]() |
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30 | — | — | Raises the user's Attack by two stages. |
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Thrash | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dragon Pulse | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Drill Run | ![]() |
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10 | 80 | 95% | Has an increased chance for a critical hit. |
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Earth Power | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endeavor | ![]() |
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5 | * | 100% | Lowers the target's HP to equal the user's. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Swords Dance | ![]() |
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30 | — | — | Raises the user's Attack by two stages. |
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 05 | 05 | 05 | 05 | 05 | Roar | ![]() |
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20 | — | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 13 | 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 14 | 14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 16 | Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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| 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 07 | 07 | Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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| 08 | 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 20 | 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 24 | 24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | 25 | 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 27 | 27 | Fissure | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| 31 | 31 | Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 34 | 34 | 34 | Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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| 35 | 35 | 35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 37 | 37 | 37 | 37 | 37 | Sandstorm | ![]() |
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10 | — | — | Changes the weather to a sandstorm for five turns. |
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| 34 | 34 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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| 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 40 | 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| 39 | 39 | 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
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| 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 48 | 48 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 59 | 59 | Dragon Pulse | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 59 | Incinerate | ![]() |
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15 | 30 | 100% | Destroys the target's held berry. |
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| 66 | 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 69 | 69 | 69 | Rock Polish | ![]() |
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20 | — | — | Raises the user's Speed by two stages. |
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| 71 | 71 | 71 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 75 | 75 | 75 | Swords Dance | ![]() |
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30 | — | — | Raises the user's Attack by two stages. |
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| 78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 76 | 76 | Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 80 | 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 84 | 84 | 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 50 | 50 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H8 | H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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½ male, ½ female
rough terrain

Mensal




