Essentials
Pokédex Numbers
- Introduced in
- National
- 295
- Original Hoenn
- 47
- Central Kalos
- 142
- New Hoenn
- 48
Names
- Japanese
- バクオング (bakuongu)
- バクオング
- Official roomaji
- Bakuong
- Korean
- 폭음룡
- Chinese
- 爆音怪
- 爆音怪
- French
- Brouhabam
- German
- Krawumms
- Spanish
- Exploud
- Italian
- Exploud
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Whismur | Loudred Level up, starting at level 20 | Exploud Level up, starting at level 40 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 92.6 | 381 | 412 | |
Attack | 67.0 | 250 | 281 | |
Defense | 40.0 | 194 | 225 | |
Special Attack | 72.1 | 250 | 281 | |
Special Defense | 54.8 | 214 | 245 | |
Speed | 51.2 | 204 | 235 | |
Total | 64.5 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/17/18
Flavor
Flavor Text
-
Its howls can be heard over six miles away. It emits all sorts of noises from the ports on its body.
-
Its howls can be heard over six miles away. It emits all sorts of noises from the ports on its body.
Its roar in battle shakes the ground like a tremor--or like an earthquake has struck.
Exploud triggers earthquakes with the tremors it creates by bellowing. If this Pokémon violently inhales from the ports on its body, it’s a sign that it is preparing to let loose a huge bellow.
Exploud communicates its feelings to the others by emitting whistle-like sounds from the tubes on its body. This Pokémon only raises its voice when it is in battle.
Sprites
Height
4'11.1"
1.5 m
Weight
185.2 lb
84.0 kg
Locations
Pal Park
- Area
- Mountain
- Score
- 80
- Rate
- 10
Moves
Normal moves get STAB, and have their type highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||
— | — | Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
|||||||||
— | — | — | — | — | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
||||||
— | — | — | — | — | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
||||||
— | — | — | — | — | Thunder Fang | 15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
||||||
— | — | — | — | — | — | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||||
— | — | — | — | — | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||||||
— | — | — | — | — | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
||||||
0 | 0 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||||||||
— | — | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||||||||
— | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||||||||
— | — | Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
|||||||||
— | — | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
|||||||||
— | — | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
|||||||||
— | — | Thunder Fang | 15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
|||||||||
— | — | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||||||||
— | — | — | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
||||||||
— | — | — | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
||||||||
— | — | — | — | — | — | — | — | Howl | 40 | — | — | Raises the user's Attack by one stage. |
|||
5 | 5 | 5 | 5 | 5 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||||||
4 | 4 | 4 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
||||||||
11 | 11 | 11 | 11 | 11 | 9 | 9 | 9 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
|||
15 | 15 | 15 | 15 | 15 | 11 | 11 | 11 | Howl | 40 | — | — | Raises the user's Attack by one stage. |
|||
15 | 15 | 15 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
||||||||
23 | 18 | 18 | 18 | Supersonic | 20 | — | 55% | Confuses the target. |
|||||||
20 | 20 | 20 | 20 | 20 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
||||||
23 | 23 | 23 | 23 | Supersonic | 20 | — | 55% | Confuses the target. |
|||||||
29 | 29 | 29 | 29 | 29 | 23 | 23 | 23 | Stomp | 20 | 65 | 100% | Has a 30% chance to make the target flinch. |
|||
37 | 37 | 37 | 37 | 37 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
||||||
40 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
||||||||||
27 | 27 | 27 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||||||||
45 | 32 | 32 | 32 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||||||
55 | 36 | 36 | 36 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||||||
40 | 40 | 40 | 40 | 40 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
||||||
45 | 45 | 45 | 45 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||||||
55 | 55 | Synchronoise | 10 | 120 | 100% | Hits any Pokémon that shares a type with the user. |
|||||||||
55 | 55 | 55 | 55 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||||||
55 | 55 | 55 | 63 | 63 | 42 | 42 | 42 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
63 | 63 | 63 | 71 | 71 | 47 | 47 | 47 | Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
|||
53 | 53 | 53 | Synchronoise | 10 | 120 | 100% | Hits any Pokémon that shares a type with the user. |
||||||||
58 | 58 | 58 | Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
||||||||
71 | 71 | 79 | 79 | 64 | 64 | 64 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
||||
85 | Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||
Egg, learned by Whismur but not Exploud | |||||||||||||||
Circle Throw | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
||||||||||
Disarming Voice | 15 | 40 | — | Never misses. |
|||||||||||
Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
|||||||||||
Extrasensory | 20 | 80 | 100% | Has a 10% chance to make the target flinch. |
|||||||||||
Fake Tears | 20 | — | 100% | Lowers the target's Special Defense by two stages. |
|||||||||||
Hammer Arm | 10 | 100 | 90% | Lowers user's Speed by one stage. |
|||||||||||
Smelling Salts | 10 | 70 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. |
|||||||||||
Smokescreen | 20 | — | 100% | Lowers the target's accuracy by one stage. |
|||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||||||
Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||||||
Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|||||||||||
Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|||||||||||
Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
||||||||||
Defense Curl | 40 | — | — | Raises user's Defense by one stage. |
|||||||||||
Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||||||||
Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
|||||||||||
Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
|||||||||||
Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||
Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
|||||||||||
Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||||||||||
Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
|||||||||||
Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
|||||||||||
Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|||||||||||
Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||||||||||
Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
|||||||||||
Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
|||||||||||
Mimic | 10 | — | — | Copies the target's last used move. |
|||||||||||
Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|||||||||||
Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|||||||||||
Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
|||||||||||
Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||||||||||
Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
|||||||||||
Seismic Toss | 20 | * | 100% | Inflicts damage equal to the user's level. |
|||||||||||
Shock Wave | 20 | 60 | — | Never misses. |
|||||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||||||
Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||||||||||
Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||||||
Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|||||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||||||||||
Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
|||||||||||
Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||
03 | 03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
|||||||||
05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||
06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
13 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
|||
14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
|||
15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
|||
23 | 23 | 23 | 23 | 23 | Smack Down | 15 | 50 | 100% | Removes any immunity to Ground damage. |
||||||
26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
|||
27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||
31 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
|||
32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
34 | 34 | 34 | Shock Wave | 20 | 60 | — | Never misses. |
||||||||
35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||
38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
|||
39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
||||
41 | 41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
|||
42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||
44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
||||||
49 | 49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
||||||
50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|||
52 | 52 | 52 | 52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
||||
56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
||||
59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
||||||||
67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
||||||||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||
68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
||||
78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
||||||
72 | 72 | Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
||||||||
78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
|||||||||
80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
||||
83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
||||||||||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
|||||||||
87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
||||
88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||
90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||||
H3 | H3 | 94 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
|||||||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||||
94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||||||||
98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
|||||||||
100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
|||||||
H3 | H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
||||||||
H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||||
H5 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
||||||||||
H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||||||
H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |