Essentials
Pokédex Numbers
- Introduced in
- National
- 730
- Original Alola
- 9
- Original Melemele
- 9
- Updated Alola
- 9
- Updated Melemele
- 9
Names
- Japanese
- アシレーヌ (ashireenu)
- アシレーヌ
- Korean
- 누리레느
- Chinese
- 西獅海壬
- 西狮海壬
- French
- Oratoria
- German
- Primarene
- Spanish
- Primarina
- Italian
- Primarina
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Popplio | Brionne Level up, starting at level 17 | Primarina Level up, starting at level 34 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 74.1 | 333 | 364 | |
Attack | 46.8 | 216 | 247 | |
Defense | 55.2 | 216 | 247 | |
Special Attack | 92.4 | 320 | 351 | |
Special Defense | 93.7 | 300 | 331 | |
Speed | 41.3 | 188 | 219 | |
Total | 80.3 |
Flavor
Flavor Text
-
It controls its water balloons with song. The melody is learned from others of its kind and is passed down from one generation to the next.
Its singing voice is its chief weapon in battle. This Pokémon’s Trainer must prioritize the daily maintenance of its throat at all costs.
To Primarina, every battle is a stage. It takes down its prey with beautiful singing and dancing.
Also known as a songstress, it has a fantastical look on moonlit nights when it leads its colony in song.
Sprites
Height
5'10.9"
1.8 m
Weight
97.0 lb
44.0 kg
Locations
Moves
Water and Fairy moves get STAB, and have their type highlighted in green.
Special moves better suit Primarina's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||
0 | 0 | Sparkling Aria | 10 | 90 | 100% | Cures the target of burns. |
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— | — | Sparkling Aria | 10 | 90 | 100% | Cures the target of burns. |
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— | — | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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— | — | Disarming Voice | 15 | 40 | — | Never misses. |
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4 | 4 | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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9 | 9 | Disarming Voice | 15 | 40 | — | Never misses. |
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11 | 11 | Baby-Doll Eyes | 30 | — | 100% | 1 | Lowers the target's Attack by one stage. |
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15 | 14 | Aqua Jet | 20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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16 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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19 | 19 | Encore | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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24 | 24 | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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28 | 28 | Sing | 15 | — | 55% | Puts the target to sleep. |
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33 | 33 | Double Slap | 10 | 15 | 85% | Hits 2-5 times in one turn. |
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38 | 38 | Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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44 | 44 | Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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49 | 49 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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55 | 55 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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60 | 60 | Misty Terrain | 10 | — | — | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||
Egg, learned by Popplio but not Primarina | |||||||||
Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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Aromatic Mist | 20 | — | — | Raises a selected ally's Special Defense by one stage. |
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Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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Perish Song | 5 | — | — | User and target both faint after three turns. |
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Wonder Room | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Tutor: Can be taught at any time by an NPC. | |||||||||
Hydro Cannon | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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Water Pledge | 10 | 80 | 100% | With Grass Pledge, halves opposing Pokémon's Speed for four turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Machine: Can be taught at any time by using a TM or HM. | |||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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98 | 98 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |